#pragma once #include "../../Include/RmlUi/Core/Texture.h" #include "../../Include/RmlUi/Core/Types.h" namespace Rml { class Element; class Geometry; namespace SVG { struct SVGKey; struct SVGData : NonCopyMoveable { SVGData(Geometry& geometry, Texture texture, Vector2f intrinsic_dimensions, const SVGKey& cache_key); ~SVGData(); Geometry& geometry; Texture texture; Vector2f intrinsic_dimensions; const SVGKey& cache_key; }; class SVGCache { public: enum SourceType { File = 1, /// The source is a file path. Data = 2 /// The source is raw SVG data. }; static void Initialize(); static void Shutdown(); /// Returns a handle to SVG data matching the parameters - creates new data if none is found. /// @param[in] source_id Key to be used for caching the SVG data. /// @param[in] source SVG source data or Path to a file containing the SVG source data (type specified by source_type). /// @param[in] source_type If source refers to a file or is the SVG source data itself. /// @param[in] element Element for which to calculate the dimensions and color. /// @param[in] crop_to_content Crop the rendered SVG to its contents. /// @param[in] area The area of the element used to determine the SVG dimensions. /// @return A handle to the SVG data, with automatic reference counting. /// @note When changing color or dimensions of an SVG without changing the source file, it's best to get a /// new handle before releasing the old one, to avoid unnecessarily reloading data. static SharedPtr GetHandle(const String& source_id, const String& source, SourceType source_type, Element* element, const bool crop_to_content, const BoxArea area); }; } // namespace SVG } // namespace Rml