#pragma once #pragma push_macro("byte") #pragma push_macro("GetNextSibling") #pragma push_macro("GetFirstChild") #undef byte #undef GetNextSibling #undef GetFirstChild #include "UIScene.h" #include #include class UIScene_MessageBox : public UIScene, public Rml::EventListener { public: UIScene_MessageBox(int iPad, void *initData, UILayer *parentLayer); virtual ~UIScene_MessageBox(); virtual EUIScene getSceneType() { return eUIScene_MessageBox; } virtual bool hidesLowerScenes() { return false; } virtual bool blocksInput() { return true; } virtual void tick(); virtual void render(S32 width, S32 height, C4JRender::eViewportType viewport); virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled); virtual bool hasFocus(int iPad); virtual void gainFocus() override; virtual void reloadMovie(bool force) override; void ProcessEvent(Rml::Event& event) override; protected: virtual wstring getMoviePath() { return L""; } virtual void handleLoseFocus() override; void OnButtonClicked(int buttonIndex); void navigateBack(); private: Rml::ElementDocument* m_document; int m_buttonCount; int(*m_Func)(LPVOID, int, const C4JStorage::EMessageResult); LPVOID m_lpParam; }; #pragma pop_macro("GetFirstChild") #pragma pop_macro("GetNextSibling") #pragma pop_macro("byte")