#pragma once #include "LuaElementInstancer.h" #include #include namespace Rml { namespace Lua { template <> void ExtraInit(lua_State* L, int metatable_index); // method int ElementInstancernew(lua_State* L); // setter int ElementInstancerSetAttrInstanceElement(lua_State* L); extern RegType ElementInstancerMethods[]; extern luaL_Reg ElementInstancerGetters[]; extern luaL_Reg ElementInstancerSetters[]; RMLUI_LUATYPE_DECLARE(ElementInstancer) } // namespace Lua } // namespace Rml