#pragma once #include #include #include namespace Rml { namespace Lua { // will inherit from Element template <> void ExtraInit(lua_State* L, int metatable_index); int ElementTextGetAttrtext(lua_State* L); int ElementTextSetAttrtext(lua_State* L); extern RegType ElementTextMethods[]; extern luaL_Reg ElementTextGetters[]; extern luaL_Reg ElementTextSetters[]; RMLUI_LUATYPE_DECLARE(ElementText) } // namespace Lua } // namespace Rml