mirror of
https://github.com/GabsPuNs/Project-Zenith-Main.git
synced 2026-05-24 11:44:39 +00:00
LaunchMoreOptionsMenu and SettingsGraphicsMenu works now. Change seed dont work. Label update for sliders dont work. InGameHostOptionsMenu is disabled for now.
213 lines
8.5 KiB
C++
213 lines
8.5 KiB
C++
#include "UI.h"
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#include "UIScene_InGameHostOptionsMenu.h"
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#include "..\..\MultiPlayerLocalPlayer.h"
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#include "..\..\ClientConnection.h"
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#include "..\..\MultiPlayerLevel.h"
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int m_iGamemodeTitleSetting[3]=
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{
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IDS_SURVIVAL,
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IDS_CREATIVE,
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IDS_ADVENTURE
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};
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int m_iDifficultyTitleSetting[4]=
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{
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IDS_DIFFICULTY_TITLE_PEACEFUL,
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IDS_DIFFICULTY_TITLE_EASY,
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IDS_DIFFICULTY_TITLE_NORMAL,
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IDS_DIFFICULTY_TITLE_HARD
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};
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UIScene_InGameHostOptionsMenu::UIScene_InGameHostOptionsMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
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{
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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Init();
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}
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void UIScene_InGameHostOptionsMenu::Init()
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{
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m_hostOptionsList.AddNewCheckbox(app.GetString(IDS_FIRE_SPREADS), eControl_FireSpreads, app.GetGameHostOption(eGameHostOption_FireSpreads) != 0);
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m_hostOptionsList.AddNewCheckbox(app.GetString(IDS_TNT_EXPLODES), eControl_TNT, app.GetGameHostOption(eGameHostOption_TNT) != 0);
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if (app.GetGameHostOption(eGameHostOption_CheatsEnabled))
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{
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m_hostOptionsList.AddNewCheckbox(app.GetString(IDS_MOB_LOOT), eControl_DoMobLoot, app.GetGameHostOption(eGameHostOption_DoMobLoot));
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m_hostOptionsList.AddNewCheckbox(app.GetString(IDS_TILE_DROPS), eControl_DoTileDrops, app.GetGameHostOption(eGameHostOption_DoTileDrops));
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m_hostOptionsList.AddNewCheckbox(app.GetString(IDS_NATURAL_REGEN), eControl_NaturalRegeneration, app.GetGameHostOption(eGameHostOption_NaturalRegeneration));
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m_hostOptionsList.AddNewButton(L"Set Day", eControl_TimeSetDay);
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m_hostOptionsList.AddNewButton(L"Set Night", eControl_TimeSetNight);
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int m_CurrentDifficulty = app.GetGameSettings(m_iPad, eGameSetting_Difficulty);
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WCHAR TempString[256];
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swprintf_s(TempString, 256, L"%ls: %ls", app.GetString(IDS_SLIDER_DIFFICULTY), app.GetString(m_iDifficultyTitleSetting[app.GetGameSettings(m_iPad, eGameSetting_Difficulty)]));
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m_hostOptionsList.AddNewSlider(TempString, eControl_Difficulty, 0, 3, app.GetGameSettings(m_iPad, eGameSetting_Difficulty));
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swprintf_s(TempString, 256, L"Game Mode: %ls", app.GetString(m_iGamemodeTitleSetting[0]));
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m_hostOptionsList.AddNewSlider(TempString, eControl_GameType, 0, 2, app.GetGameHostOption(eGameHostOption_GameType));
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m_hostOptionsList.AddNewButton(L"Set World Spawn Point", eControl_PlayerPermissions);
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auto* pMinecraft = Minecraft::GetInstance();
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if (pMinecraft->getLevel(0))
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{
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m_hostOptionsList.AddNewLabel(L"");
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m_hostOptionsList.AddNewLabel(L"Weather");
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int weatherState = pMinecraft->getLevel(0)->getWeatherState();
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std::wstring weatherString = L"";
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// TODO: Confirm if these names are correct
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if (weatherState == 1)
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weatherString = L"Rain";
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else if (weatherState == 2)
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weatherString = L"Thunder";
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else
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weatherString = L"Clear";
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m_hostOptionsList.AddNewSlider(weatherString, eControl_Weather, 0, 2, 0);
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}
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m_hostOptionsList.AddNewCheckbox(L"Weather Cycle", eControl_ShowCoordinates, 0);
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}
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m_hostOptionsList.AddNewCheckbox(app.GetString(IDS_MOB_GRIEFING), eControl_MobGriefing, app.GetGameHostOption(eGameHostOption_MobGriefing));
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m_hostOptionsList.AddNewCheckbox(app.GetString(IDS_KEEP_INVENTORY), eControl_KeepInventory, app.GetGameHostOption(eGameHostOption_KeepInventory));
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m_hostOptionsList.AddNewCheckbox(app.GetString(IDS_MOB_SPAWNING), eControl_DoMobSpawning, app.GetGameHostOption(eGameHostOption_DoMobSpawning));
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auto* localPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(m_iPad);
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if (!localPlayer)
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{
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app.DebugPrintf("<UIScene_InGameHostOptionsMenu::UIScene_InGameHostOptionsMenu> Error: couldn't retrieve network player %d\n", localPlayer->GetOnlineName());
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return;
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}
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unsigned int privs = app.GetPlayerPrivileges(localPlayer->GetSmallId());
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const bool canTeleport = app.GetGameHostOption(eGameHostOption_CheatsEnabled) && Player::getPlayerGamePrivilege(privs, Player::ePlayerGamePrivilege_CanTeleport) && g_NetworkManager.GetPlayerCount() > 1;
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if (canTeleport)
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{
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m_hostOptionsList.AddNewButton(app.GetString(IDS_TELEPORT_TO_PLAYER), eControl_TeleportToPlayer);
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m_hostOptionsList.AddNewButton(app.GetString(IDS_TELEPORT_TO_ME), eControl_TeleportToMe);
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}
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}
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wstring UIScene_InGameHostOptionsMenu::getMoviePath()
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{
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if(app.GetLocalPlayerCount() > 1)
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return L"InGameHostOptionsSplit";
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else
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return L"InGameHostOptions";
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}
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void UIScene_InGameHostOptionsMenu::updateTooltips()
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{
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ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
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}
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void UIScene_InGameHostOptionsMenu::handleReload()
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{
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Init();
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}
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void UIScene_InGameHostOptionsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
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{
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ui.AnimateKeyPress(iPad, key, repeat, pressed, released);
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switch(key)
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{
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case ACTION_MENU_CANCEL:
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if(pressed)
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{
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//Disable this for now
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/*
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unsigned int hostOptions = app.GetGameHostOption(eGameHostOption_All);
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app.SetGameHostOption(hostOptions, eGameHostOption_FireSpreads, m_hostOptionsList.GetCheckboxValue(eControl_FireSpreads));
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app.SetGameHostOption(hostOptions, eGameHostOption_TNT, m_hostOptionsList.GetCheckboxValue(eControl_TNT));
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app.SetGameHostOption(hostOptions, eGameHostOption_DoMobLoot, m_hostOptionsList.GetCheckboxValue(eControl_DoMobLoot));
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app.SetGameHostOption(hostOptions, eGameHostOption_DoTileDrops, m_hostOptionsList.GetCheckboxValue(eControl_DoTileDrops));
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app.SetGameHostOption(hostOptions, eGameHostOption_NaturalRegeneration, m_hostOptionsList.GetCheckboxValue(eControl_NaturalRegeneration));
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// If cheats are enabled, set cheat values
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if (app.GetGameHostOption(eGameHostOption_CheatsEnabled))
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{
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app.SetGameHostOption(hostOptions, eGameHostOption_MobGriefing, m_hostOptionsList.GetCheckboxValue(eControl_MobGriefing));
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app.SetGameHostOption(hostOptions, eGameHostOption_KeepInventory, m_hostOptionsList.GetCheckboxValue(eControl_KeepInventory));
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app.SetGameHostOption(hostOptions, eGameHostOption_DoMobSpawning, m_hostOptionsList.GetCheckboxValue(eControl_DoMobSpawning));
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//app.SetGameHostOption(hostOptions, eGameHostOption_DoDaylightCycle, m_hostOptionsList.GetCheckboxValue(eControl_DoDayLightCycle));
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auto pMinecraft = Minecraft::GetInstance();
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auto localPlayer = pMinecraft->localplayers[m_iPad];
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int oldDifficulty = app.GetGameSettings(m_iPad, eGameSetting_Difficulty);
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int newDifficulty = m_hostOptionsList.GetSliderValue(eControl_Difficulty);
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if (oldDifficulty != newDifficulty && localPlayer && localPlayer->connection)
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{
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//GameDifficultyCommand packet(newDifficulty);
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//localPlayer->connection->send(packet);
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}
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int oldGameMode = app.GetGameHostOption(eGameHostOption_GameType);
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int newGameMode = m_hostOptionsList.GetSliderValue(eControl_GameType);
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if (oldGameMode != newGameMode && localPlayer && localPlayer->connection)
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{
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//DefaultGameModeCommand packet(newGameMode);
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//localPlayer->connection->send(packet);
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}
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auto level = pMinecraft->getLevel(0);
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if (level)
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{
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int oldWeather = level->getWeatherState();
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int newWeather = m_hostOptionsList.GetSliderValue(eControl_Weather);
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if (oldWeather != newWeather && localPlayer && localPlayer->connection)
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{
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//WeatherCommand packet(newWeather);
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//localPlayer->connection->send(packet);
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}
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}
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}
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// Send update settings packet to server
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if(hostOptions != app.GetGameHostOption(eGameHostOption_All) )
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{
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auto *pMinecraft = Minecraft::GetInstance();
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auto localPlayer = pMinecraft->localplayers[m_iPad];
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if(localPlayer->connection)
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localPlayer->connection->send(std::make_shared<ServerSettingsChangedPacket>(ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, hostOptions));
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}
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*/
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navigateBack();
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handled = true;
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}
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break;
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case ACTION_MENU_OK:
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#ifdef __ORBIS__
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case ACTION_MENU_TOUCHPAD_PRESS:
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#endif
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sendInputToMovie(key, repeat, pressed, released);
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break;
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case ACTION_MENU_UP:
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case ACTION_MENU_DOWN:
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sendInputToMovie(key, repeat, pressed, released);
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break;
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}
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}
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void UIScene_InGameHostOptionsMenu::handlePress(F64 controlId, F64 childId)
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{
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auto *initData = new TeleportMenuInitData();
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initData->iPad = m_iPad;
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initData->teleportToPlayer = false;
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if( static_cast<int>(childId) == eControl_TeleportToPlayer )
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initData->teleportToPlayer = true;
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ui.NavigateToScene(m_iPad,eUIScene_TeleportMenu,(void*)initData);
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}
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