mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/LCE-Revelations.git
synced 2026-06-12 21:51:57 +00:00
feat: add FourKit plugin host with dual server build
Adds the FourKit .NET 10 plugin host as a second dedicated server
build flavour alongside the existing vanilla server. Both flavours
build from the same source tree, with FourKit gated by the
MINECRAFT_SERVER_FOURKIT_BUILD preprocessor define.
Build layout:
Minecraft.Server vanilla, no plugin support, no .NET dep
Minecraft.Server.FourKit FourKit-enabled, ships with bundled
.NET 10 self-contained runtime in runtime/
and an empty plugins/ folder
Both produce a Minecraft.Server.exe in their own per-target output
dir. The variant identity lives in the directory name, not the
binary name, so either flavour can be shipped as a drop-in.
Native bridge (Minecraft.Server/FourKit*.{cpp,h}):
* FourKitRuntime: hosts CoreCLR via hostfxr's command-line init API
(the runtime-config API does not support self-contained components)
* FourKitBridge: ~50 Fire* event entry points, with inline no-op
stubs for the standalone build so gameplay code can call them
unconditionally
* FourKitNatives: ~80 native callbacks the managed side invokes
for player/world/inventory mutations
* FourKitMappers: type and enum mapping helpers
Managed plugin host (Minecraft.Server.FourKit/):
* Bukkit-style API: Player, World, Block, Inventory, Command,
Listener, EventHandler attribute, ~54 event classes
* PluginLoader with per-plugin AssemblyLoadContext
* FourKitHost as the [UnmanagedCallersOnly] entry point table
* Runtime resolves plugins relative to the host process so they
always live next to Minecraft.Server.exe regardless of where the
managed assembly itself is loaded from
Engine hooks (Minecraft.Client/, Minecraft.World/):
* Player lifecycle (PreLogin, Login, Join, Quit, Kick, Move,
Teleport, Portal, Death) wired into PendingConnection and
PlayerConnection without disturbing the cipher handshake or
identity-token security flow
* Inventory open/click/drop hooks across every container menu type
* Block place/break/grow/burn/spread/from-to hooks across the
full tile family
* Bed enter/leave, sign change, entity damage/death, ender pearl
teleport hooks
Regression fixes preserved while applying donor diffs:
* ServerPlayer::die() retains the LCE-Revelations hardcore branch
(setGameMode(ADVENTURE) + banPlayerForHardcoreDeath) in both the
FourKit and non-FourKit code paths
* ServerLevel::entityAdded() retains the sub-entity ID reassignment
loop required by the client's handleAddMob offset, fixing Ender
Dragon and Wither boss multi-part hit detection
* LivingEntity::travel() retains the raw Player* cast and the
cached frictionTile, both Revelations perf wins that the donor
silently reverted
* ServerLogger.cpp keeps the file-logging code donor stripped
* PlayerList.cpp end portal transition fix and UIScene_EndPoem
bounds-check are intact
Build system:
* Top-level CMakeLists.txt adds the Minecraft.Server.FourKit
subdirectory and pulls in the new shared cmake/ServerTarget.cmake
helper
* Minecraft.Server/cmake/sources/Common.cmake is now location
independent (uses CMAKE_CURRENT_LIST_DIR) so the source list
can be consumed from either server target's CMakeLists.txt
* The seven FourKit*.cpp/h files live in their own
_MINECRAFT_SERVER_COMMON_SERVER_FOURKIT variable so the
standalone target omits them
* configure-time .NET 10 SDK check fails fast with a clear
download link if the SDK is missing
* global.json pins the SDK to 10.0.100 with latestFeature
rollforward
Sample plugin (samples/HelloPlugin/) demonstrates the loader and
the PlayerJoinEvent listener pattern.
CI:
* nightly.yml builds both server flavours, ships
LCE-Revelations-Server-Win64.zip and
LCE-Revelations-Server-Win64-FourKit.zip, attests both, and
updates release notes for the dual-flavour layout
* pull-request.yml pulls in actions/setup-dotnet so the FourKit
publish step works in PR validation
* All zip artifacts and the client zip are renamed from
LCREWindows64 to LCE-Revelations-{Client,Server}-Win64
Documentation:
* COMPILE.md gets a VS 2022 quick start, .NET 10 prereq section,
server flavours explanation, and a troubleshooting section
* docs/FOURKIT_PORT_RECON.md captures the file-by-file recon that
drove the port
* docs/FOURKIT_PARITY.md is the canonical reference for which
events FourKit fires
Docker:
* docker-compose.dedicated-server.yml MC_RUNTIME_DIR default points
at the vanilla CMake output. The FourKit Docker image is
intentionally NOT shipped yet because hosting .NET 10 self
contained inside Wine has not been smoke-tested
This commit is contained in:
@@ -41,6 +41,7 @@
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#include "..\Minecraft.Server\Security\IdentityTokenManager.h"
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#include "..\Minecraft.Server\Security\SecurityConfig.h"
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#include "..\Minecraft.Server\Security\ConnectionCipher.h"
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#include "..\Minecraft.Server\FourKitBridge.h"
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extern bool g_Win64DedicatedServer;
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#endif
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@@ -68,6 +69,7 @@ PlayerConnection::PlayerConnection(MinecraftServer *server, Connection *connecti
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aboveGroundTickCount = 0;
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xLastOk = yLastOk = zLastOk = 0;
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synched = true;
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hasDoneFirstTickFourKit = false;
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didTick = false;
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lastKeepAliveId = 0;
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lastKeepAliveTime = 0;
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@@ -122,6 +124,14 @@ unsigned char PlayerConnection::getLogSmallId()
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void PlayerConnection::tick()
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{
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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if (!hasDoneFirstTickFourKit)
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{
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FourKitBridge::FirePlayerJoin(player->entityId, player->name, player->getUUID(), (unsigned long long)player->getOnlineXuid(), (unsigned long long)player->getXuid());
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hasDoneFirstTickFourKit = true;
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}
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#endif
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if( done ) return;
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if( m_bCloseOnTick )
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@@ -170,12 +180,27 @@ void PlayerConnection::disconnect(DisconnectPacket::eDisconnectReason reason)
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return;
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}
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std::wstring kickLeaveMessage;
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bool fourKitHandledQuit = false;
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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if (reason != DisconnectPacket::eDisconnect_Closed &&
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reason != DisconnectPacket::eDisconnect_ConnectionCreationFailed &&
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reason != DisconnectPacket::eDisconnect_Quitting)
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{
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if (FourKitBridge::FirePlayerKick(player->entityId, (int)reason, kickLeaveMessage))
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{
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m_bWasKicked.store(false);
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LeaveCriticalSection(&done_cs);
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return;
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}
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}
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ServerRuntime::ServerLogManager::OnPlayerDisconnected(
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getLogSmallId(),
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(player != NULL) ? player->name : std::wstring(),
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reason,
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true);
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fourKitHandledQuit = FourKitBridge::FirePlayerQuit(player->entityId);
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#endif
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app.DebugPrintf("PlayerConnection disconect reason: %d\n", reason );
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player->disconnect();
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@@ -186,13 +211,20 @@ void PlayerConnection::disconnect(DisconnectPacket::eDisconnectReason reason)
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connection->sendAndQuit();
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// 4J-PB - removed, since it needs to be localised in the language the client is in
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//server->players->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(L"<22>e" + player->name + L" left the game.") ) );
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if(getWasKicked())
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if (!kickLeaveMessage.empty())
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{
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server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerKickedFromGame));
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server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(kickLeaveMessage));
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}
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else
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else if (!fourKitHandledQuit)
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{
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server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerLeftGame));
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if(getWasKicked())
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{
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server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerKickedFromGame));
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}
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else
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{
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server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerLeftGame));
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}
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}
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server->getPlayers()->remove(player);
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@@ -281,6 +313,8 @@ void PlayerConnection::handleMovePlayer(shared_ptr<MovePlayerPacket> packet)
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float yRotT = player->yRot;
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float xRotT = player->xRot;
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const float yRotOld = yRotT;
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const float xRotOld = xRotT;
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if (packet->hasPos && packet->y == -999 && packet->yView == -999)
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{
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@@ -344,6 +378,31 @@ void PlayerConnection::handleMovePlayer(shared_ptr<MovePlayerPacket> packet)
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return;
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}
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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if (xLastOk != xt || yLastOk != yt || zLastOk != zt || yRotT != yRotOld || xRotT != xRotOld)
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{
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double moveToX, moveToY, moveToZ;
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bool cancelled = FourKitBridge::FirePlayerMove(player->entityId,
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xLastOk, yLastOk, zLastOk,
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xt, yt, zt,
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&moveToX, &moveToY, &moveToZ);
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if (cancelled)
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{
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teleport(xLastOk, yLastOk, zLastOk, yRotT, xRotT);
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return;
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}
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if (moveToX != xt || moveToY != yt || moveToZ != zt)
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{
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xt = moveToX;
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yt = moveToY;
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zt = moveToZ;
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xDist = xt - player->x;
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yDist = yt - player->y;
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zDist = zt - player->z;
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}
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}
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#endif
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float r = 1 / 16.0f;
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bool oldOk = level->getCubes(player, player->bb->copy()->shrink(r, r, r))->empty();
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@@ -450,11 +509,55 @@ void PlayerConnection::handlePlayerAction(shared_ptr<PlayerActionPacket> packet)
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if (packet->action == PlayerActionPacket::DROP_ITEM)
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{
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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{
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shared_ptr<ItemInstance> selected = player->inventory->getSelected();
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if (selected != nullptr && selected->count > 0)
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{
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int outId = selected->id, outCount = 1, outAux = selected->getAuxValue();
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bool cancelled = FourKitBridge::FirePlayerDropItem(
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player->entityId, selected->id, 1, selected->getAuxValue(),
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&outId, &outCount, &outAux);
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if (cancelled)
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return;
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player->inventory->removeItem(player->inventory->selected, 1);
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shared_ptr<ItemInstance> dropItem = (outId == selected->id)
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? selected->copy()
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: std::make_shared<ItemInstance>(outId, outCount, outAux);
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dropItem->count = outCount;
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if (outAux != selected->getAuxValue()) dropItem->setAuxValue(outAux);
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player->drop(dropItem);
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return;
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}
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}
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#endif
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player->drop(false);
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return;
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}
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else if (packet->action == PlayerActionPacket::DROP_ALL_ITEMS)
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{
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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{
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shared_ptr<ItemInstance> selected = player->inventory->getSelected();
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if (selected != nullptr && selected->count > 0)
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{
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int outId = selected->id, outCount = selected->count, outAux = selected->getAuxValue();
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bool cancelled = FourKitBridge::FirePlayerDropItem(
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player->entityId, selected->id, selected->count, selected->getAuxValue(),
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&outId, &outCount, &outAux);
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if (cancelled)
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return;
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player->inventory->removeItem(player->inventory->selected, selected->count);
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shared_ptr<ItemInstance> dropItem = (outId == selected->id)
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? selected->copy()
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: std::make_shared<ItemInstance>(outId, outCount, outAux);
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dropItem->count = outCount;
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if (outAux != selected->getAuxValue()) dropItem->setAuxValue(outAux);
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player->drop(dropItem);
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return;
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}
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}
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#endif
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player->drop(true);
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return;
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}
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@@ -492,6 +595,23 @@ void PlayerConnection::handlePlayerAction(shared_ptr<PlayerActionPacket> packet)
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if (packet->action == PlayerActionPacket::START_DESTROY_BLOCK)
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{
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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lastLeftClickTick = tickCount;
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{
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shared_ptr<ItemInstance> heldItem = player->inventory->getSelected();
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int iId = heldItem ? heldItem->id : 0;
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int iCount = heldItem ? heldItem->count : 0;
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int iAux = heldItem ? heldItem->getAuxValue() : 0;
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int useItemInHand = 1;
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bool cancelled = FourKitBridge::FirePlayerInteract(
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player->entityId, 1 /* LEFT_CLICK_BLOCK */,
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iId, iCount, iAux,
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x, y, z, packet->face, player->dimension,
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&useItemInHand);
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if (cancelled)
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return;
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}
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#endif
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// Anti-cheat: validate spawn protection on the server for mining start.
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if (!server->isUnderSpawnProtection(level, x, y, z, player)) player->gameMode->startDestroyBlock(x, y, z, packet->face);
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else player->connection->send(std::make_shared<TileUpdatePacket>(x, y, z, level));
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@@ -499,9 +619,9 @@ void PlayerConnection::handlePlayerAction(shared_ptr<PlayerActionPacket> packet)
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}
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else if (packet->action == PlayerActionPacket::STOP_DESTROY_BLOCK)
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{
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bool destroyed = player->gameMode->stopDestroyBlock(x, y, z);
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player->gameMode->stopDestroyBlock(x, y, z);
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server->getPlayers()->prioritiseTileChanges(x, y, z, level->dimension->id); // 4J added - make sure that the update packets for this get prioritised over other general world updates
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if (!destroyed && level->getTile(x, y, z) != 0) player->connection->send(std::make_shared<TileUpdatePacket>(x, y, z, level));
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if (level->getTile(x, y, z) != 0) player->connection->send(std::make_shared<TileUpdatePacket>(x, y, z, level));
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}
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else if (packet->action == PlayerActionPacket::ABORT_DESTROY_BLOCK)
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{
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@@ -524,19 +644,128 @@ void PlayerConnection::handleUseItem(shared_ptr<UseItemPacket> packet)
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if (packet->getFace() == 255)
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{
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if (item == nullptr) return;
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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{
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int iId = item->id;
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int iCount = item->count;
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int iAux = item->getAuxValue();
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int useItemInHand = 1;
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bool cancelled = FourKitBridge::FirePlayerInteract(
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player->entityId, 2,
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iId, iCount, iAux,
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0, 0, 0, 6, player->dimension,
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&useItemInHand);
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if (cancelled || !useItemInHand)
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return;
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}
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#endif
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player->gameMode->useItem(player, level, item);
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}
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else if ((packet->getY() < server->getMaxBuildHeight() - 1) || (packet->getFace() != Facing::UP && packet->getY() < server->getMaxBuildHeight()))
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{
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if (synched && player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) < 8 * 8)
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{
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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{
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int iId = item ? item->id : 0;
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int iCount = item ? item->count : 0;
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int iAux = item ? item->getAuxValue() : 0;
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int useItemInHand = 1;
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bool cancelled = FourKitBridge::FirePlayerInteract(
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player->entityId, 3 /* RIGHT_CLICK_BLOCK */,
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iId, iCount, iAux,
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x, y, z, face, player->dimension,
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&useItemInHand);
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if (cancelled || !useItemInHand)
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{
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informClient = true;
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goto skipUseItemOn;
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}
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}
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#endif
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// Anti-cheat: block placement/use must pass server-side spawn protection.
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if (!server->isUnderSpawnProtection(level, x, y, z, player))
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{
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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int placeX = x, placeY = y, placeZ = z;
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bool validFace = true;
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if (face == 0) placeY--;
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else if (face == 1) placeY++;
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else if (face == 2) placeZ--;
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else if (face == 3) placeZ++;
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else if (face == 4) placeX--;
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else if (face == 5) placeX++;
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else validFace = false;
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int oldTileId = validFace ? level->getTile(placeX, placeY, placeZ) : 0;
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int oldTileData = validFace ? level->getData(placeX, placeY, placeZ) : 0;
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int oldClickedId = level->getTile(x, y, z);
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int oldClickedData = level->getData(x, y, z);
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int savedItemId = item ? item->id : 0;
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int savedItemCount = item ? item->count : 0;
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#endif
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player->gameMode->useItemOn(player, level, item, x, y, z, face, packet->getClickX(), packet->getClickY(), packet->getClickZ());
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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if (validFace)
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{
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int newTileId = level->getTile(placeX, placeY, placeZ);
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int newClickedId = level->getTile(x, y, z);
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int fireX = placeX, fireY = placeY, fireZ = placeZ;
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int againstX = x, againstY = y, againstZ = z;
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int revertId = oldTileId, revertData = oldTileData;
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bool shouldFire = false;
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if (newTileId != 0 && newTileId != oldTileId)
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{
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shouldFire = true;
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}
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else if (newClickedId != 0 && newClickedId != oldClickedId)
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{
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shouldFire = true;
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fireX = x; fireY = y; fireZ = z;
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revertId = oldClickedId; revertData = oldClickedData;
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againstX = x; againstY = y; againstZ = z;
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if (face == 0) againstY++;
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else if (face == 1) againstY--;
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else if (face == 2) againstZ++;
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else if (face == 3) againstZ--;
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else if (face == 4) againstX++;
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else if (face == 5) againstX--;
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}
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if (shouldFire)
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{
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bool cancelled = FourKitBridge::FireBlockPlace(
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player->entityId, player->dimension,
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fireX, fireY, fireZ,
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againstX, againstY, againstZ,
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savedItemId, savedItemCount, true);
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if (cancelled)
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{
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level->setTileAndData(fireX, fireY, fireZ, revertId, revertData, Tile::UPDATE_ALL);
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auto &slot = player->inventory->items[player->inventory->selected];
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if (slot != nullptr)
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{
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slot->count = savedItemCount;
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}
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else if (savedItemId > 0 && savedItemId < 256 && Tile::tiles[savedItemId] != nullptr && savedItemCount > 0)
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{
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slot = std::make_shared<ItemInstance>(Tile::tiles[savedItemId], savedItemCount);
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}
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informClient = true;
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}
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}
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}
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#endif
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}
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}
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skipUseItemOn:
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informClient = true;
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}
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else
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@@ -605,23 +834,28 @@ void PlayerConnection::onDisconnect(DisconnectPacket::eDisconnectReason reason,
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LeaveCriticalSection(&done_cs);
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return;
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}
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bool fourKitHandledQuit = false;
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#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
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ServerRuntime::ServerLogManager::OnPlayerDisconnected(
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getLogSmallId(),
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(player != NULL) ? player->name : std::wstring(),
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reason,
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false);
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fourKitHandledQuit = FourKitBridge::FirePlayerQuit(player->entityId);
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#endif
|
||||
// logger.info(player.name + " lost connection: " + reason);
|
||||
// 4J-PB - removed, since it needs to be localised in the language the client is in
|
||||
//server->players->broadcastAll( shared_ptr<ChatPacket>( new ChatPacket(L"<22>e" + player->name + L" left the game.") ) );
|
||||
if(getWasKicked())
|
||||
if (!fourKitHandledQuit)
|
||||
{
|
||||
server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerKickedFromGame));
|
||||
}
|
||||
else
|
||||
{
|
||||
server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerLeftGame));
|
||||
if(getWasKicked())
|
||||
{
|
||||
server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerKickedFromGame));
|
||||
}
|
||||
else
|
||||
{
|
||||
server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(player->name, ChatPacket::e_ChatPlayerLeftGame));
|
||||
}
|
||||
}
|
||||
server->getPlayers()->remove(player);
|
||||
done = true;
|
||||
@@ -744,8 +978,20 @@ void PlayerConnection::handleChat(shared_ptr<ChatPacket> packet)
|
||||
handleCommand(message);
|
||||
return;
|
||||
}
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
{
|
||||
std::wstring formatted;
|
||||
if (!FourKitBridge::FirePlayerChat(player->entityId, message, formatted))
|
||||
{
|
||||
if (formatted.empty())
|
||||
formatted = L"<" + player->name + L"> " + message;
|
||||
server->getPlayers()->broadcastAll(std::make_shared<ChatPacket>(formatted));
|
||||
}
|
||||
}
|
||||
#else
|
||||
wstring formatted = L"<" + player->name + L"> " + message;
|
||||
server->getPlayers()->broadcastAll(shared_ptr<ChatPacket>(new ChatPacket(formatted)));
|
||||
#endif
|
||||
chatSpamTickCount += SharedConstants::TICKS_PER_SECOND;
|
||||
if (chatSpamTickCount > SharedConstants::TICKS_PER_SECOND * 10)
|
||||
{
|
||||
@@ -755,6 +1001,13 @@ void PlayerConnection::handleChat(shared_ptr<ChatPacket> packet)
|
||||
|
||||
void PlayerConnection::handleCommand(const wstring& message)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
std::wstring commandLine = message;
|
||||
if (FourKitBridge::FireCommandPreprocess(player->entityId, commandLine, commandLine))
|
||||
return;
|
||||
if (FourKitBridge::HandlePlayerCommand(player->entityId, commandLine))
|
||||
return;
|
||||
#endif
|
||||
// 4J - TODO
|
||||
#if 0
|
||||
server.getCommandDispatcher().performCommand(player, message);
|
||||
@@ -766,6 +1019,23 @@ void PlayerConnection::handleAnimate(shared_ptr<AnimatePacket> packet)
|
||||
player->resetLastActionTime();
|
||||
if (packet->action == AnimatePacket::SWING)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
if (lastLeftClickTick != tickCount)
|
||||
{
|
||||
int useItemInHand = 1;
|
||||
auto item = player->inventory->getSelected();
|
||||
int iId = item ? item->id : 0;
|
||||
int iCount = item ? item->count : 0;
|
||||
int iAux = item ? item->getAuxValue() : 0;
|
||||
bool cancelled = FourKitBridge::FirePlayerInteract(
|
||||
player->entityId, 0,
|
||||
iId, iCount, iAux,
|
||||
0, 0, 0, 6, player->dimension,
|
||||
&useItemInHand);
|
||||
if (cancelled)
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
player->swing();
|
||||
}
|
||||
}
|
||||
@@ -876,10 +1146,31 @@ void PlayerConnection::handleInteract(shared_ptr<InteractPacket> packet)
|
||||
|
||||
if (packet->action == InteractPacket::INTERACT)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
{
|
||||
int mappedType = FourKitBridge::MapEntityType((int)target->GetType());
|
||||
float targetHealth = 0, targetMaxHealth = 0, targetEyeHeight = 0;
|
||||
auto living = dynamic_pointer_cast<LivingEntity>(target);
|
||||
if (living)
|
||||
{
|
||||
targetHealth = living->getHealth();
|
||||
targetMaxHealth = living->getMaxHealth();
|
||||
targetEyeHeight = living->getHeadHeight();
|
||||
}
|
||||
if (FourKitBridge::FirePlayerInteractEntity(
|
||||
player->entityId, target->entityId, mappedType,
|
||||
player->dimension, target->x, target->y, target->z,
|
||||
targetHealth, targetMaxHealth, targetEyeHeight))
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
player->interact(target);
|
||||
}
|
||||
else if (packet->action == InteractPacket::ATTACK)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
lastLeftClickTick = tickCount;
|
||||
#endif
|
||||
if ((target->GetType() == eTYPE_ITEMENTITY) || (target->GetType() == eTYPE_EXPERIENCEORB) || (target->GetType() == eTYPE_ARROW) || target == player)
|
||||
{
|
||||
return;
|
||||
@@ -1247,7 +1538,13 @@ void PlayerConnection::handleClientCommand(shared_ptr<ClientCommandPacket> packe
|
||||
{
|
||||
if (player->wonGame)
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
int oldEntityId = player->entityId;
|
||||
#endif
|
||||
player = server->getPlayers()->respawn(player, player->m_enteredEndExitPortal?0:player->dimension, true);
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
FourKitBridge::UpdatePlayerEntityId(oldEntityId, player->entityId);
|
||||
#endif
|
||||
}
|
||||
else if (player->level->getLevelData()->isHardcore())
|
||||
{
|
||||
@@ -1258,7 +1555,13 @@ void PlayerConnection::handleClientCommand(shared_ptr<ClientCommandPacket> packe
|
||||
else
|
||||
{
|
||||
if (player->getHealth() > 0) return;
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
int oldEntityId = player->entityId;
|
||||
#endif
|
||||
player = server->getPlayers()->respawn(player, 0, false);
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
FourKitBridge::UpdatePlayerEntityId(oldEntityId, player->entityId);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1318,6 +1621,20 @@ void PlayerConnection::handleContainerClick(shared_ptr<ContainerClickPacket> pac
|
||||
player->resetLastActionTime();
|
||||
if (player->containerMenu->containerId == packet->containerId && player->containerMenu->isSynched(player))
|
||||
{
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
int fourKitClickResult = FourKitBridge::FireInventoryClick(player->entityId, packet->slotNum, packet->buttonNum, packet->clickType);
|
||||
if (fourKitClickResult == 1)
|
||||
{
|
||||
expectedAcks[player->containerMenu->containerId] = packet->uid;
|
||||
player->connection->send(std::make_shared<ContainerAckPacket>(packet->containerId, packet->uid, false));
|
||||
player->containerMenu->setSynched(player, false);
|
||||
vector<shared_ptr<ItemInstance>> items;
|
||||
for (unsigned int i = 0; i < player->containerMenu->slots.size(); i++)
|
||||
items.push_back(player->containerMenu->slots.at(i)->getItem());
|
||||
player->refreshContainer(player->containerMenu, &items);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
shared_ptr<ItemInstance> clicked = player->containerMenu->clicked(packet->slotNum, packet->buttonNum, packet->clickType, player);
|
||||
|
||||
if (ItemInstance::matches(packet->item, clicked))
|
||||
@@ -1345,6 +1662,15 @@ void PlayerConnection::handleContainerClick(shared_ptr<ContainerClickPacket> pac
|
||||
|
||||
// player.containerMenu.broadcastChanges();
|
||||
}
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
if (fourKitClickResult == 2)
|
||||
{
|
||||
vector<shared_ptr<ItemInstance>> refreshItems;
|
||||
for (unsigned int i = 0; i < player->containerMenu->slots.size(); i++)
|
||||
refreshItems.push_back(player->containerMenu->slots.at(i)->getItem());
|
||||
player->refreshContainer(player->containerMenu, &refreshItems);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1482,10 +1808,31 @@ void PlayerConnection::handleSignUpdate(shared_ptr<SignUpdatePacket> packet)
|
||||
int y = packet->y;
|
||||
int z = packet->z;
|
||||
shared_ptr<SignTileEntity> ste = dynamic_pointer_cast<SignTileEntity>(te);
|
||||
|
||||
wstring lines[4];
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
wstring lineText = packet->lines[i].substr(0,15);
|
||||
ste->SetMessage( i, lineText );
|
||||
lines[i] = packet->lines[i].substr(0,15);
|
||||
}
|
||||
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
{
|
||||
std::wstring outLines[4];
|
||||
bool cancelled = FourKitBridge::FireSignChange(
|
||||
player->entityId, player->dimension,
|
||||
x, y, z,
|
||||
lines[0], lines[1], lines[2], lines[3],
|
||||
outLines);
|
||||
if (cancelled)
|
||||
return;
|
||||
for (int i = 0; i < 4; i++)
|
||||
lines[i] = outLines[i];
|
||||
}
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
ste->SetMessage( i, lines[i] );
|
||||
}
|
||||
ste->SetVerified(false);
|
||||
ste->setChanged();
|
||||
|
||||
Reference in New Issue
Block a user