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Add Ctrl+V clipboard paste to UIControl_TextInput and UIScene_Keyboard
Previously paste only worked in the chat screen. Wire Screen::getClipboard() into the two remaining text input paths so Ctrl+V works for sign editing, seed entry, server IP/port, and world name fields.
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@@ -1,6 +1,7 @@
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#include "stdafx.h"
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#include "UI.h"
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#include "UIScene_Keyboard.h"
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#include "..\..\Screen.h"
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#ifdef _WINDOWS64
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// Global buffer that stores the text entered in the native keyboard scene.
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@@ -224,6 +225,28 @@ void UIScene_Keyboard::tick()
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}
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}
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// Paste from clipboard
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if (g_KBMInput.IsKeyPressed('V') && g_KBMInput.IsKeyDown(VK_CONTROL))
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{
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wstring pasted = Screen::getClipboard();
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for (size_t i = 0; i < pasted.length(); i++)
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{
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wchar_t pc = pasted[i];
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if (pc < 0x20) continue; // skip control characters
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if (static_cast<int>(m_win64TextBuffer.length()) >= m_win64MaxChars) break;
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if (m_bPCMode)
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{
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m_win64TextBuffer.insert(m_iCursorPos, 1, pc);
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m_iCursorPos++;
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}
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else
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{
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m_win64TextBuffer += pc;
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}
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changed = true;
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}
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}
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if (m_bPCMode)
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{
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// Arrow keys, Home, End, Delete for cursor movement
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