add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-03-24 10:05:40 -05:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions

View File

@@ -4,11 +4,11 @@
#include "HumanoidModel.h"
#include "ModelPart.h"
#include "EntityRenderDispatcher.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.entity.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
#include "..\Minecraft.World\net.minecraft.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/net.minecraft.world.entity.h"
#include "../Minecraft.World/net.minecraft.world.entity.monster.h"
#include "../Minecraft.World/net.minecraft.h"
const wstring HumanoidMobRenderer::MATERIAL_NAMES[5] = { L"cloth", L"chain", L"iron", L"diamond", L"gold" };
std::map<wstring, ResourceLocation> HumanoidMobRenderer::ARMOR_LOCATION_CACHE;