add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-03-24 10:05:40 -05:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions

View File

@@ -7,23 +7,23 @@
#include "ServerLevel.h"
#include "PlayerList.h"
#include "MinecraftServer.h"
#include "..\Minecraft.World\net.minecraft.network.h"
#include "..\Minecraft.World\pos.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "..\Minecraft.World\net.minecraft.world.level.storage.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "..\Minecraft.World\SharedConstants.h"
#include "../Minecraft.World/net.minecraft.network.h"
#include "../Minecraft.World/pos.h"
#include "../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "../Minecraft.World/net.minecraft.world.level.storage.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
#include "../Minecraft.World/SharedConstants.h"
#include "Settings.h"
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
#include "..\Minecraft.Server\ServerLogManager.h"
#include "..\Minecraft.Server\Access\Access.h"
#include "..\Minecraft.Server\Security\SecurityConfig.h"
#include "..\Minecraft.World\Socket.h"
#include "../Minecraft.Server/ServerLogManager.h"
#include "../Minecraft.Server/Access/Access.h"
#include "../Minecraft.Server/Security/SecurityConfig.h"
#include "../Minecraft.World/Socket.h"
#include <FourKitBridge.h>
#include <Windows64/Network/WinsockNetLayer.h>
#endif
// #ifdef __PS3__
// #include "PS3\Network\NetworkPlayerSony.h"
// #include "PS3/Network/NetworkPlayerSony.h"
// #endif
Random *PendingConnection::random = new Random();