add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-03-24 10:05:40 -05:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions

View File

@@ -13,40 +13,40 @@
#include "PendingConnection.h"
#include "PlayerConnection.h"
#include "EntityTracker.h"
#include "..\Minecraft.World\net.minecraft.world.level.storage.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "..\Minecraft.World\ArrayWithLength.h"
#include "..\Minecraft.World\net.minecraft.network.packet.h"
#include "..\Minecraft.World\net.minecraft.network.h"
#include "Windows64\Windows64_Xuid.h"
#include "../Minecraft.World/net.minecraft.world.level.storage.h"
#include "../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "../Minecraft.World/ArrayWithLength.h"
#include "../Minecraft.World/net.minecraft.network.packet.h"
#include "../Minecraft.World/net.minecraft.network.h"
#include "Windows64/Windows64_Xuid.h"
#ifdef _WINDOWS64
#include "Windows64\Network\WinsockNetLayer.h"
#include "Windows64/Network/WinsockNetLayer.h"
#endif
#include "..\Minecraft.World\Pos.h"
#include "..\Minecraft.World\ProgressListener.h"
#include "..\Minecraft.World\HellRandomLevelSource.h"
#include "..\Minecraft.World\net.minecraft.world.phys.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.level.storage.h"
#include "..\Minecraft.World\net.minecraft.world.level.saveddata.h"
#include "..\Minecraft.World\JavaMath.h"
#include "..\Minecraft.World\EntityIO.h"
#include "../Minecraft.World/Pos.h"
#include "../Minecraft.World/ProgressListener.h"
#include "../Minecraft.World/HellRandomLevelSource.h"
#include "../Minecraft.World/net.minecraft.world.phys.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
#include "../Minecraft.World/net.minecraft.world.level.storage.h"
#include "../Minecraft.World/net.minecraft.world.level.saveddata.h"
#include "../Minecraft.World/JavaMath.h"
#include "../Minecraft.World/EntityIO.h"
#if defined(_XBOX) || defined(_WINDOWS64)
#include "Xbox\Network\NetworkPlayerXbox.h"
#include "Xbox/Network/NetworkPlayerXbox.h"
#elif defined(__PS3__) || defined(__ORBIS__)
#include "Common\Network\Sony\NetworkPlayerSony.h"
#include "Common/Network/Sony/NetworkPlayerSony.h"
#endif
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
#include "..\Minecraft.Server\Access\Access.h"
#include "..\Minecraft.Server\Common\StringUtils.h"
#include "..\Minecraft.Server\ServerLogger.h"
#include "..\Minecraft.Server\ServerLogManager.h"
#include "..\Minecraft.Server\ServerProperties.h"
#include "..\Minecraft.Server\Security\SecurityConfig.h"
#include "..\Minecraft.Server\Security\ConnectionCipher.h"
#include "..\Minecraft.Server\Security\CipherHandshakeEnforcer.h"
#include "..\Minecraft.Server\Security\IdentityTokenManager.h"
#include "../Minecraft.Server/Access/Access.h"
#include "../Minecraft.Server/Common/StringUtils.h"
#include "../Minecraft.Server/ServerLogger.h"
#include "../Minecraft.Server/ServerLogManager.h"
#include "../Minecraft.Server/ServerProperties.h"
#include "../Minecraft.Server/Security/SecurityConfig.h"
#include "../Minecraft.Server/Security/ConnectionCipher.h"
#include "../Minecraft.Server/Security/CipherHandshakeEnforcer.h"
#include "../Minecraft.Server/Security/IdentityTokenManager.h"
extern bool g_Win64DedicatedServer;
static unsigned int s_playerListTickCount = 0;
static const int kIdentityResponseGraceTicks = 200; // 10 seconds at 20 TPS