add support for linux clang cross compiles

This commit is contained in:
ryleu
2026-03-24 10:05:40 -05:00
committed by neoapps-dev
parent b2f00d16e6
commit 5eab358dde
889 changed files with 4170 additions and 3569 deletions

View File

@@ -5,18 +5,18 @@
#include "Input.h"
#include "Minecraft.h"
#include "MinecraftServer.h"
#include "..\Access\Access.h"
#include "..\Common\StringUtils.h"
#include "..\ServerLogger.h"
#include "..\ServerLogManager.h"
#include "..\ServerProperties.h"
#include "..\ServerShutdown.h"
#include "..\Security\SecurityConfig.h"
#include "..\Security\RateLimiter.h"
#include "..\Security\IdentityTokenManager.h"
#include "..\FourKitBridge.h"
#include "..\WorldManager.h"
#include "..\Console\ServerCli.h"
#include "../Access/Access.h"
#include "../Common/StringUtils.h"
#include "../ServerLogger.h"
#include "../ServerLogManager.h"
#include "../ServerProperties.h"
#include "../ServerShutdown.h"
#include "../Security/SecurityConfig.h"
#include "../Security/RateLimiter.h"
#include "../Security/IdentityTokenManager.h"
#include "../FourKitBridge.h"
#include "../WorldManager.h"
#include "../Console/ServerCli.h"
#include "Tesselator.h"
#include "Windows64/4JLibs/inc/4J_Render.h"
#include "Windows64/GameConfig/Minecraft.spa.h"