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feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -11,7 +11,7 @@ SmallFireball::SmallFireball(Level *level) : Fireball(level)
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setSize(5 / 16.0f, 5 / 16.0f);
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}
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SmallFireball::SmallFireball(Level *level, shared_ptr<Mob> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za)
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SmallFireball::SmallFireball(Level *level, shared_ptr<LivingEntity> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za)
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{
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setSize(5 / 16.0f, 5 / 16.0f);
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}
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@@ -62,7 +62,7 @@ void SmallFireball::onHit(HitResult *res)
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};
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if (level->isEmptyTile(tileX, tileY, tileZ))
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{
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level->setTile(tileX, tileY, tileZ, Tile::fire_Id);
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level->setTileAndUpdate(tileX, tileY, tileZ, Tile::fire_Id);
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}
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}
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remove();
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@@ -74,7 +74,7 @@ bool SmallFireball::isPickable()
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return false;
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}
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bool SmallFireball::hurt(DamageSource *source, int damage)
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bool SmallFireball::hurt(DamageSource *source, float damage)
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{
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return false;
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}
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