feat: dedicated server security hardening

Comprehensive security system to protect against packet-sniffing attacks,
XUID harvesting, privilege escalation, bot flooding, and XUID impersonation.

- Stream cipher: per-session XOR cipher with 4-message handshake via
  CustomPayloadPacket (MC|CKey, MC|CAck, MC|COn). Negotiated per-connection,
  backwards compatible (old clients/servers fall back to plaintext).
- Security gate: buffers all game data until cipher handshake completes,
  preventing unsecured clients from receiving any XUIDs or game state.
- Cipher handshake enforcer: kicks clients that don't complete the handshake
  within 5 seconds (configurable via require-secure-client).
- Identity tokens: persistent per-XUID tokens in identity-tokens.json,
  issued over the encrypted channel, verified on reconnect. Prevents XUID
  replay attacks. Client stores server-specific tokens.
- PROXY protocol v1: parses real client IPs from playit.gg tunnel headers
  so rate limiting, IP bans, and XUID spoof detection work per-player.
- Rate limiting: per-IP sliding window (default 5 connections/30s) with
  pending connection cap (default 10).
- Privilege hardening: OP requires ops.json, live checks on every command
  and privilege packet. Host-only server settings changes.
- XUID stripping: PreLoginPacket response sends INVALID_XUID placeholders.
- Packet validation: readUtf global string cap, reduced max packet size,
  stream desync protection on oversized strings.
- OpManager: persistent ops.json with XUID-based OP list.
- Whitelist improvements: whitelist add accepts player names with ambiguity
  detection, XUID cache from login attempts.
- revoketoken command: revoke identity tokens for players who lost theirs.
- server.log: persistent log file written alongside console output with
  flush-per-write to survive crashes.
- CLI security logging: consolidated per-join security summary with cipher
  status, token status, XUID, and real IP. Security warnings for kicks,
  spoofing, and unauthorized commands.
This commit is contained in:
itsRevela
2026-03-28 19:18:06 -05:00
parent ed3fffcc6a
commit ba3ebe666c
42 changed files with 3293 additions and 34 deletions

View File

@@ -7,10 +7,48 @@
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <mutex>
namespace ServerRuntime
{
static volatile LONG g_minLogLevel = (LONG)eServerLogLevel_Info;
static FILE *g_logFile = NULL;
static std::once_flag g_logFileOnce;
static void OpenLogFile()
{
if (g_logFile != NULL)
return;
errno_t err = fopen_s(&g_logFile, "server.log", "a");
if (err != 0 || g_logFile == NULL)
{
g_logFile = NULL;
printf("[ServerLogger] Warning: Could not open server.log for writing (errno=%d)\n", (int)err);
fflush(stdout);
}
}
static void CloseLogFile()
{
if (g_logFile != NULL)
{
fflush(g_logFile);
fclose(g_logFile);
g_logFile = NULL;
}
}
static void EnsureLogFileInitialized()
{
std::call_once(g_logFileOnce, []() {
OpenLogFile();
if (g_logFile != NULL)
{
atexit(CloseLogFile);
}
});
}
static const char *NormalizeCategory(const char *category)
{
@@ -121,6 +159,14 @@ static void WriteLogLine(EServerLogLevel level, const char *category, const char
SetConsoleTextAttribute(stdoutHandle, originalInfo.wAttributes);
}
EnsureLogFileInitialized();
if (g_logFile != NULL)
{
fprintf(g_logFile, "[%s][%s][%s] %s\n",
timestamp, LogLevelToString(level), safeCategory, safeMessage);
fflush(g_logFile);
}
linenoiseExternalWriteEnd();
}