Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)

This commit is contained in:
ModMaker101
2026-04-26 15:32:32 -05:00
committed by itsRevela
parent 0625db38f5
commit cbdb92d045
73 changed files with 117 additions and 129 deletions

View File

@@ -2112,7 +2112,7 @@ void GameRenderer::setupFog(int i, float alpha)
if (i == 999)
{
__debugbreak();
DEBUG_BREAK();
// 4J TODO
/*
glFog(GL_FOG_COLOR, getBuffer(0, 0, 0, 1));