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perf(server): hold 20 TPS at 50-player scale
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@@ -15,6 +15,8 @@ static volatile LONG g_minLogLevel = (LONG)eServerLogLevel_Info;
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static FILE *g_logFile = NULL;
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static std::once_flag g_logFileOnce;
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bool g_serverPerfTrace = false;
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static void OpenLogFile()
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{
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if (g_logFile != NULL)
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