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fill in old stubs regaridng chunk stuff & another inv fix
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@@ -53,6 +53,9 @@ public:
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#endif
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virtual LevelChunk **getCache() { return cache; } // 4J added
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#ifdef MINECRAFT_SERVER_BUILD
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void regenerateChunk(int x, int z);
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#endif
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// 4J-JEV Added; Remove chunk from the toDrop queue.
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#ifdef _LARGE_WORLDS
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