mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/LCE-Revelations.git
synced 2026-05-22 15:44:51 +00:00
Adds the FourKit .NET 10 plugin host as a second dedicated server
build flavour alongside the existing vanilla server. Both flavours
build from the same source tree, with FourKit gated by the
MINECRAFT_SERVER_FOURKIT_BUILD preprocessor define.
Build layout:
Minecraft.Server vanilla, no plugin support, no .NET dep
Minecraft.Server.FourKit FourKit-enabled, ships with bundled
.NET 10 self-contained runtime in runtime/
and an empty plugins/ folder
Both produce a Minecraft.Server.exe in their own per-target output
dir. The variant identity lives in the directory name, not the
binary name, so either flavour can be shipped as a drop-in.
Native bridge (Minecraft.Server/FourKit*.{cpp,h}):
* FourKitRuntime: hosts CoreCLR via hostfxr's command-line init API
(the runtime-config API does not support self-contained components)
* FourKitBridge: ~50 Fire* event entry points, with inline no-op
stubs for the standalone build so gameplay code can call them
unconditionally
* FourKitNatives: ~80 native callbacks the managed side invokes
for player/world/inventory mutations
* FourKitMappers: type and enum mapping helpers
Managed plugin host (Minecraft.Server.FourKit/):
* Bukkit-style API: Player, World, Block, Inventory, Command,
Listener, EventHandler attribute, ~54 event classes
* PluginLoader with per-plugin AssemblyLoadContext
* FourKitHost as the [UnmanagedCallersOnly] entry point table
* Runtime resolves plugins relative to the host process so they
always live next to Minecraft.Server.exe regardless of where the
managed assembly itself is loaded from
Engine hooks (Minecraft.Client/, Minecraft.World/):
* Player lifecycle (PreLogin, Login, Join, Quit, Kick, Move,
Teleport, Portal, Death) wired into PendingConnection and
PlayerConnection without disturbing the cipher handshake or
identity-token security flow
* Inventory open/click/drop hooks across every container menu type
* Block place/break/grow/burn/spread/from-to hooks across the
full tile family
* Bed enter/leave, sign change, entity damage/death, ender pearl
teleport hooks
Regression fixes preserved while applying donor diffs:
* ServerPlayer::die() retains the LCE-Revelations hardcore branch
(setGameMode(ADVENTURE) + banPlayerForHardcoreDeath) in both the
FourKit and non-FourKit code paths
* ServerLevel::entityAdded() retains the sub-entity ID reassignment
loop required by the client's handleAddMob offset, fixing Ender
Dragon and Wither boss multi-part hit detection
* LivingEntity::travel() retains the raw Player* cast and the
cached frictionTile, both Revelations perf wins that the donor
silently reverted
* ServerLogger.cpp keeps the file-logging code donor stripped
* PlayerList.cpp end portal transition fix and UIScene_EndPoem
bounds-check are intact
Build system:
* Top-level CMakeLists.txt adds the Minecraft.Server.FourKit
subdirectory and pulls in the new shared cmake/ServerTarget.cmake
helper
* Minecraft.Server/cmake/sources/Common.cmake is now location
independent (uses CMAKE_CURRENT_LIST_DIR) so the source list
can be consumed from either server target's CMakeLists.txt
* The seven FourKit*.cpp/h files live in their own
_MINECRAFT_SERVER_COMMON_SERVER_FOURKIT variable so the
standalone target omits them
* configure-time .NET 10 SDK check fails fast with a clear
download link if the SDK is missing
* global.json pins the SDK to 10.0.100 with latestFeature
rollforward
Sample plugin (samples/HelloPlugin/) demonstrates the loader and
the PlayerJoinEvent listener pattern.
CI:
* nightly.yml builds both server flavours, ships
LCE-Revelations-Server-Win64.zip and
LCE-Revelations-Server-Win64-FourKit.zip, attests both, and
updates release notes for the dual-flavour layout
* pull-request.yml pulls in actions/setup-dotnet so the FourKit
publish step works in PR validation
* All zip artifacts and the client zip are renamed from
LCREWindows64 to LCE-Revelations-{Client,Server}-Win64
Documentation:
* COMPILE.md gets a VS 2022 quick start, .NET 10 prereq section,
server flavours explanation, and a troubleshooting section
* docs/FOURKIT_PORT_RECON.md captures the file-by-file recon that
drove the port
* docs/FOURKIT_PARITY.md is the canonical reference for which
events FourKit fires
Docker:
* docker-compose.dedicated-server.yml MC_RUNTIME_DIR default points
at the vanilla CMake output. The FourKit Docker image is
intentionally NOT shipped yet because hosting .NET 10 self
contained inside Wine has not been smoke-tested
125 lines
4.8 KiB
C#
125 lines
4.8 KiB
C#
using System.Runtime.InteropServices;
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namespace Minecraft.Server.FourKit;
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public static partial class FourKitHost
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{
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[UnmanagedCallersOnly]
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public static void SetNativeCallbacks(IntPtr damage, IntPtr setHealth, IntPtr teleport, IntPtr setGameMode, IntPtr broadcastMessage, IntPtr setFallDistance, IntPtr getPlayerSnapshot, IntPtr sendMessage, IntPtr setWalkSpeed, IntPtr teleportEntity)
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{
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try
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{
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NativeBridge.SetCallbacks(damage, setHealth, teleport, setGameMode, broadcastMessage, setFallDistance, getPlayerSnapshot, sendMessage, setWalkSpeed, teleportEntity);
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ServerLog.Info("fourkit", "Native callbacks registered.");
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}
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catch (Exception ex)
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{
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ServerLog.Error("fourkit", $"SetNativeCallbacks error: {ex}");
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}
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}
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[UnmanagedCallersOnly]
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public static void SetWorldCallbacks(IntPtr getTileId, IntPtr getTileData, IntPtr setTile, IntPtr setTileData, IntPtr breakBlock, IntPtr getHighestBlockY, IntPtr getWorldInfo, IntPtr setWorldTime, IntPtr setWeather, IntPtr createExplosion, IntPtr strikeLightning, IntPtr setSpawnLocation, IntPtr dropItem)
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{
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try
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{
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NativeBridge.SetWorldCallbacks(getTileId, getTileData, setTile, setTileData, breakBlock, getHighestBlockY, getWorldInfo, setWorldTime, setWeather, createExplosion, strikeLightning, setSpawnLocation, dropItem);
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}
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catch (Exception ex)
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{
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ServerLog.Error("fourkit", $"SetWorldCallbacks error: {ex}");
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}
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}
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[UnmanagedCallersOnly]
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public static void SetPlayerCallbacks(IntPtr kickPlayer, IntPtr banPlayer, IntPtr banPlayerIp, IntPtr getPlayerAddress, IntPtr getPlayerLatency)
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{
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try
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{
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NativeBridge.SetPlayerCallbacks(kickPlayer, banPlayer, banPlayerIp, getPlayerAddress, getPlayerLatency);
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}
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catch (Exception ex)
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{
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ServerLog.Error("fourkit", $"SetPlayerCallbacks error: {ex}");
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}
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}
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[UnmanagedCallersOnly]
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public static void SetPlayerConnectionCallbacks(IntPtr sendRaw)
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{
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try
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{
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NativeBridge.SetPlayerConnectionCallbacks(sendRaw);
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}
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catch (Exception ex)
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{
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ServerLog.Error("fourkit", $"SetPlayerConnectionCallbacks error: {ex}");
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}
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}
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[UnmanagedCallersOnly]
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public static void SetInventoryCallbacks(IntPtr getPlayerInventory, IntPtr setPlayerInventorySlot, IntPtr getContainerContents, IntPtr setContainerSlot, IntPtr getContainerViewerEntityIds, IntPtr closeContainer, IntPtr openVirtualContainer, IntPtr getItemMeta, IntPtr setItemMeta, IntPtr setHeldItemSlot)
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{
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try
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{
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NativeBridge.SetInventoryCallbacks(getPlayerInventory, setPlayerInventorySlot, getContainerContents, setContainerSlot, getContainerViewerEntityIds, closeContainer, openVirtualContainer, getItemMeta, setItemMeta, setHeldItemSlot);
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}
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catch (Exception ex)
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{
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ServerLog.Error("fourkit", $"SetInventoryCallbacks error: {ex}");
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}
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}
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[UnmanagedCallersOnly]
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public static void SetEntityCallbacks(IntPtr setSneaking, IntPtr setVelocity, IntPtr setAllowFlight, IntPtr playSound, IntPtr setSleepingIgnored)
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{
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try
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{
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NativeBridge.SetEntityCallbacks(setSneaking, setVelocity, setAllowFlight, playSound, setSleepingIgnored);
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}
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catch (Exception ex)
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{
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ServerLog.Error("fourkit", $"SetEntityCallbacks error: {ex}");
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}
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}
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[UnmanagedCallersOnly]
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public static void SetExperienceCallbacks(IntPtr setLevel, IntPtr setExp, IntPtr giveExp, IntPtr giveExpLevels, IntPtr setFoodLevel, IntPtr setSaturation, IntPtr setExhaustion)
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{
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try
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{
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NativeBridge.SetExperienceCallbacks(setLevel, setExp, giveExp, giveExpLevels, setFoodLevel, setSaturation, setExhaustion);
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}
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catch (Exception ex)
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{
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ServerLog.Error("fourkit", $"SetExperienceCallbacks error: {ex}");
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}
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}
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[UnmanagedCallersOnly]
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public static void SetParticleCallbacks(IntPtr spawnParticle)
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{
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try
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{
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NativeBridge.SetParticleCallbacks(spawnParticle);
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}
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catch (Exception ex)
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{
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ServerLog.Error("fourkit", $"SetParticleCallbacks error: {ex}");
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}
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}
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[UnmanagedCallersOnly]
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public static void SetVehicleCallbacks(IntPtr setPassenger, IntPtr leaveVehicle, IntPtr eject, IntPtr getVehicleId, IntPtr getPassengerId, IntPtr getEntityInfo)
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{
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try
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{
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NativeBridge.SetVehicleCallbacks(setPassenger, leaveVehicle, eject, getVehicleId, getPassengerId, getEntityInfo);
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}
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catch (Exception ex)
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{
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ServerLog.Error("fourkit", $"SetVehicleCallbacks error: {ex}");
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}
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}
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}
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