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* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
43 lines
706 B
C++
43 lines
706 B
C++
#pragma once
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#include "Tag.h"
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class StringTag : public Tag
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{
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public:
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wstring data;
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StringTag(const wstring &name) : Tag(name) {}
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StringTag(const wstring &name, const wstring& data) : Tag(name) {this->data = data; }
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void write(DataOutput *dos)
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{
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dos->writeUTF(data);
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}
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void load(DataInput *dis, int tagDepth)
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{
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data = dis->readUTF();
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}
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byte getId() { return TAG_String; }
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wstring toString()
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{
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return data;
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}
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Tag *copy()
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{
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return new StringTag(getName(), data);
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}
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bool equals(Tag *obj)
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{
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if (Tag::equals(obj))
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{
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StringTag *o = (StringTag *) obj;
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return ((data.empty() && o->data.empty()) || (!data.empty() && data.compare(o->data) == 0));
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}
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return false;
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}
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};
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