This commit is contained in:
NOTPIES
2026-03-15 22:21:33 -03:00
2 changed files with 8 additions and 18 deletions

View File

@@ -76,11 +76,9 @@ DWORD dwProfileSettingsA[NUM_PROFILE_VALUES]=
#endif
};
//-------------------------------------------------------------------------------------
// Time Since fAppTime is a float, we need to keep the quadword app time
// as a LARGE_INTEGER so that we don't lose precision after running
// for a long time.
//-------------------------------------------------------------------------------------
// Time Since fAppTime is a float, it doesn't need to keep the quadword app time
// as a LARGE_INTEGER so that it doesn't lose precision after running
// for a while.
BOOL g_bWidescreen = TRUE;
@@ -647,9 +645,7 @@ LRESULT CALLBACK DlgProc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lParam)
return FALSE;
}
//--------------------------------------------------------------------------------------
// Create Direct3D device and swap chain
//--------------------------------------------------------------------------------------
HRESULT InitDevice()
{
HRESULT hr = S_OK;
@@ -762,9 +758,7 @@ app.DebugPrintf("width: %d, height: %d\n", width, height);
return S_OK;
}
//--------------------------------------------------------------------------------------
// Render the frame
//--------------------------------------------------------------------------------------
// render the frame
void Render()
{
// Just clear the backbuffer
@@ -774,9 +768,7 @@ void Render()
g_pSwapChain->Present( 0, 0 );
}
//--------------------------------------------------------------------------------------
// Clean up the objects we've created
//--------------------------------------------------------------------------------------
// Clean up the objects it's created
void CleanupDevice()
{
extern void Windows64_RestoreGamma();
@@ -1047,7 +1039,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
}
}
// Set a callback for the default player options to be set - when there is no profile data for the player
// Set a callback for the default player options to be set when there is no profile data for the player
ProfileManager.SetDefaultOptionsCallback(&CConsoleMinecraftApp::DefaultOptionsCallback,(LPVOID)&app);
#if 0
// Set a callback to deal with old profile versions needing updated to new versions
@@ -1687,4 +1679,4 @@ void MemPixStuff()
PIXAddNamedCounter(((float)allSectsTotal)/(4096.0f),"MemSect total pages");
}
#endif
#endif