LCEMP v1.1.0, bugfixes, multithreading server, local leaderboard, performance fixes, and more

This commit is contained in:
NOTPIES
2026-04-20 18:56:39 -04:00
parent fadeee4192
commit 7e7668c7fa
88 changed files with 4825 additions and 634 deletions

View File

@@ -101,7 +101,11 @@ void UIScene_DebugSetCamera::handlePress(F64 controlId, F64 childId)
case eControl_YRot:
case eControl_Elevation:
m_keyboardCallbackControl = (eControls)((int)controlId);
#ifdef _WINDOWS64
Win64InGameKeyboard::Request(L"Enter something", L"", (DWORD)0, 25, &UIScene_DebugSetCamera::KeyboardCompleteCallback, this, C_4JInput::EKeyboardMode_Default);
#else
InputManager.RequestKeyboard(L"Enter something",L"",(DWORD)0,25,&UIScene_DebugSetCamera::KeyboardCompleteCallback,this,C_4JInput::EKeyboardMode_Default);
#endif
break;
};
}
@@ -121,7 +125,11 @@ int UIScene_DebugSetCamera::KeyboardCompleteCallback(LPVOID lpParam,bool bRes)
UIScene_DebugSetCamera *pClass=(UIScene_DebugSetCamera *)lpParam;
uint16_t pchText[2048];//[128];
ZeroMemory(pchText, 2048/*128*/ * sizeof(uint16_t) );
#ifdef _WINDOWS64
Win64InGameKeyboard::GetText(pchText);
#else
InputManager.GetText(pchText);
#endif
if(pchText[0]!=0)
{