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LCEMP v1.1.0, bugfixes, multithreading server, local leaderboard, performance fixes, and more
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@@ -164,6 +164,11 @@ void MultiplayerLocalPlayer::reallyDrop(shared_ptr<ItemEntity> itemEntity)
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void MultiplayerLocalPlayer::chat(const wstring& message)
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{
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if (app.GetGameHostOption(eGameHostOption_ChatDisabled) != 0)
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{
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return;
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}
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connection->send( shared_ptr<ChatPacket>( new ChatPacket(message) ) );
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}
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