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LCEMP v1.1.0, bugfixes, multithreading server, local leaderboard, performance fixes, and more
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@@ -135,6 +135,7 @@ void CSaveGame::ResetSaveData()
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free(m_pSaveData);
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m_pSaveData = nullptr;
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m_uiSaveSize = 0;
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m_szSaveUniqueName[0] = '\0';
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}
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C4JStorage::ESaveGameState CSaveGame::GetSavesInfo(int iPad, int (*Func)(LPVOID lpParam, SAVE_DETAILS *pSaveDetails, const bool), LPVOID lpParam,
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