fix: proper/somewhat decent gamma and rendering fixes

This commit is contained in:
NOTPIES
2026-03-03 13:31:01 -03:00
parent ea25036375
commit bd535e5b49
4 changed files with 355 additions and 42 deletions

View File

@@ -0,0 +1,8 @@
#pragma once
#include <d3d11.h>
bool InitGammaPostProcess();
void ApplyGammaPostProcess();
void CleanupGammaPostProcess();
void SetGammaValue(float gamma);