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fix: proper/somewhat decent gamma and rendering fixes
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8
Minecraft.Client/Windows64/Windows64_PostProcess.h
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8
Minecraft.Client/Windows64/Windows64_PostProcess.h
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#pragma once
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#include <d3d11.h>
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bool InitGammaPostProcess();
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void ApplyGammaPostProcess();
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void CleanupGammaPostProcess();
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void SetGammaValue(float gamma);
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