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Uncap FPS, disable VSync, check for mouse input per frame and improve nanoTime precision.
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@@ -116,7 +116,7 @@ void Options::init()
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bobView = true;
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anaglyph3d = false;
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advancedOpengl = false;
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framerateLimit = 2;
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framerateLimit = 0;
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fancyGraphics = true;
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ambientOcclusion = true;
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renderClouds = true;
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