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fix: add splitscreen, fix dlcs not loading, major RCE vuln fix on packet net, fix chunk loading on non-server clients, persistent saves
note: I changed how XUID works, player data might be wiped on old saves, save items on a chest or similar before trying to load old saves on new version
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@@ -140,8 +140,9 @@ DWORD CDLC::MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DW
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this->m_uiCurrentMappedDLC = dwDLC;
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char *dlcdirPath = m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName;
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m_vDLCDriveMappings.push_back(DriveMapping(dlcdirPath, m_szMountPath));
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m_vDLCDriveMappings.push_back(DriveMapping(m_szMountPath, dlcdirPath));
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dword94 = 0xFFFFFFFF;
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m_iHasNewMountedDLCs = true;
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return 997;
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