fix: add splitscreen, fix dlcs not loading, major RCE vuln fix on packet net, fix chunk loading on non-server clients, persistent saves

note: I changed how XUID works, player data might be wiped on old saves, save items on a chest or similar before trying to load old saves on new version
This commit is contained in:
NOTPIES
2026-03-07 18:30:53 -03:00
parent e077f9250f
commit d017bfc30a
76 changed files with 14967 additions and 4486 deletions

View File

@@ -32,7 +32,9 @@ void ComplexItemDataPacket::read(DataInputStream *dis) //throws IOException
itemType = dis->readShort();
itemId = dis->readShort();
data = charArray(dis->readShort() & 0xffff);
int dataLength = dis->readShort() & 0xffff;
if(dataLength > 32767) dataLength = 0;
data = charArray(dataLength);
dis->readFully(data);
}