fix: add splitscreen, fix dlcs not loading, major RCE vuln fix on packet net, fix chunk loading on non-server clients, persistent saves

note: I changed how XUID works, player data might be wiped on old saves, save items on a chest or similar before trying to load old saves on new version
This commit is contained in:
NOTPIES
2026-03-07 18:30:53 -03:00
parent e077f9250f
commit d017bfc30a
76 changed files with 14967 additions and 4486 deletions

View File

@@ -196,9 +196,20 @@ HRESULT Compression::DecompressLZXRLE(void *pDestination, unsigned int *pDestSiz
unsigned int rleSize = staticRleSize;
unsigned char *dynamicRleBuf = NULL;
if(*pDestSize > rleSize)
unsigned int safeRleSize = max(rleSize, *pDestSize);
const unsigned int MAX_RLE_ALLOC = 16 * 1024 * 1024; // 16 MB
if(safeRleSize > MAX_RLE_ALLOC)
{
rleSize = *pDestSize;
LeaveCriticalSection(&rleDecompressLock);
*pDestSize = 0;
return E_FAIL;
}
if(safeRleSize > staticRleSize)
{
rleSize = safeRleSize;
dynamicRleBuf = new unsigned char[rleSize];
Decompress(dynamicRleBuf, &rleSize, pSource, SrcSize);
pucIn = (unsigned char *)dynamicRleBuf;
@@ -212,16 +223,19 @@ HRESULT Compression::DecompressLZXRLE(void *pDestination, unsigned int *pDestSiz
//unsigned char *pucIn = (unsigned char *)rleDecompressBuf;
unsigned char *pucEnd = pucIn + rleSize;
unsigned char *pucOut = (unsigned char *)pDestination;
unsigned char *pucOutEnd = pucOut + *pDestSize;
while( pucIn != pucEnd )
{
unsigned char thisOne = *pucIn++;
if( thisOne == 255 )
{
if( pucIn >= pucEnd ) break;
unsigned int count = *pucIn++;
if( count < 3 )
{
count++;
if( pucOut + count > pucOutEnd ) { pucOut = pucOutEnd; break; }
for( unsigned int i = 0; i < count; i++ )
{
*pucOut++ = 255;
@@ -230,7 +244,9 @@ HRESULT Compression::DecompressLZXRLE(void *pDestination, unsigned int *pDestSiz
else
{
count++;
if( pucIn >= pucEnd ) break;
unsigned char data = *pucIn++;
if( pucOut + count > pucOutEnd ) { pucOut = pucOutEnd; break; }
for( unsigned int i = 0; i < count; i++ )
{
*pucOut++ = data;
@@ -239,6 +255,7 @@ HRESULT Compression::DecompressLZXRLE(void *pDestination, unsigned int *pDestSiz
}
else
{
if( pucOut >= pucOutEnd ) break;
*pucOut++ = thisOne;
}
}
@@ -260,16 +277,19 @@ HRESULT Compression::DecompressRLE(void *pDestination, unsigned int *pDestSize,
unsigned char *pucIn = (unsigned char *)pSource;
unsigned char *pucEnd = pucIn + SrcSize;
unsigned char *pucOut = (unsigned char *)pDestination;
unsigned char *pucOutEnd = pucOut + *pDestSize;
while( pucIn != pucEnd )
{
unsigned char thisOne = *pucIn++;
if( thisOne == 255 )
{
if( pucIn >= pucEnd ) break;
unsigned int count = *pucIn++;
if( count < 3 )
{
count++;
if( pucOut + count > pucOutEnd ) { pucOut = pucOutEnd; break; }
for( unsigned int i = 0; i < count; i++ )
{
*pucOut++ = 255;
@@ -278,7 +298,9 @@ HRESULT Compression::DecompressRLE(void *pDestination, unsigned int *pDestSize,
else
{
count++;
if( pucIn >= pucEnd ) break;
unsigned char data = *pucIn++;
if( pucOut + count > pucOutEnd ) { pucOut = pucOutEnd; break; }
for( unsigned int i = 0; i < count; i++ )
{
*pucOut++ = data;
@@ -287,6 +309,7 @@ HRESULT Compression::DecompressRLE(void *pDestination, unsigned int *pDestSize,
}
else
{
if( pucOut >= pucOutEnd ) break;
*pucOut++ = thisOne;
}
}