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fix: multiple savefile fixes
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@@ -664,7 +664,7 @@ void RandomLevelSource::postProcess(ChunkSource *parent, int xt, int zt)
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mineShaftFeature->postProcess(level, pprandom, xt, zt);
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hasVillage = villageFeature->postProcess(level, pprandom, xt, zt);
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strongholdFeature->postProcess(level, pprandom, xt, zt);
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scatteredFeature->postProcess(level, random, xt, zt);
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scatteredFeature->postProcess(level, pprandom, xt, zt);
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}
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PIXEndNamedEvent();
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@@ -674,7 +674,7 @@ void RandomLevelSource::postProcess(ChunkSource *parent, int xt, int zt)
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int x = xo + pprandom->nextInt(16) + 8;
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int y = pprandom->nextInt(Level::genDepth);
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int z = zo + pprandom->nextInt(16) + 8;
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LakeFeature *calmWater = new LakeFeature(Tile::calmWater_Id);
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calmWater->place(level, pprandom, x, y, z);
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delete calmWater;
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