#pragma once #include "../../Minecraft.World/CommandSender.h" class ConsoleInputSource; class ConsoleCommandSender : public CommandSender { private: ConsoleInputSource *src; public: ConsoleCommandSender(ConsoleInputSource *src) : src(src) {} void sendMessage(const wstring& message, ChatPacket::EChatPacketMessage type = ChatPacket::e_ChatCustom, int customData = -1, const wstring& additionalMessage = L""); bool hasPermission(EGameCommand command); };