#include "stdafx.h" #include "ListServerCommand.h" #include "../../Minecraft.Client/MinecraftServer.h" #include "../../Minecraft.Client/ConsoleInputSource.h" #include "../../Minecraft.Client/PlayerList.h" #include "../../Minecraft.Client/ServerPlayer.h" void ListServerCommand::execute(const wstring& args, ConsoleInputSource *src, MinecraftServer *server) { PlayerList *playerList = server->getPlayers(); int count = playerList->getPlayerCount(); int max = playerList->getMaxPlayers(); wchar_t buf[128]; swprintf_s(buf, 128, L"There are %d/%d players online:", count, max); src->info(wstring(buf)); src->info(playerList->getPlayerNames()); }