#include "stdafx.h" #include "SeedCommand.h" #include "../../Minecraft.Client/MinecraftServer.h" #include "../../Minecraft.Client/ConsoleInputSource.h" #include "../../Minecraft.Client/ServerLevel.h" #include "../../Minecraft.World/Level.h" void SeedCommand::execute(const wstring& args, ConsoleInputSource *src, MinecraftServer *server) { __int64 seed = server->getLevel(0)->getSeed(); wchar_t buf[64]; swprintf_s(buf, 64, L"Seed: %lld", seed); src->info(wstring(buf)); }