#include "stdafx.h" #include "ConsoleCommandSender.h" #include "../../Minecraft.Client/ConsoleInputSource.h" void ConsoleCommandSender::sendMessage(const wstring& message, ChatPacket::EChatPacketMessage type, int customData, const wstring& additionalMessage) { src->info(message); } bool ConsoleCommandSender::hasPermission(EGameCommand command) { return true; }