Files
LCEMP-Server/Commands/DefaultGameModeCommand.cpp
2026-03-15 22:25:51 -03:00

37 lines
1.1 KiB
C++

#include "stdafx.h"
#include "DefaultGameModeCommand.h"
#include "ServerCommand.h"
#include "../../Minecraft.Client/MinecraftServer.h"
#include "../../Minecraft.Client/ConsoleInputSource.h"
#include "../../Minecraft.Client/PlayerList.h"
#include "../../Minecraft.World/LevelSettings.h"
#include <sstream>
void DefaultGameModeCommand::execute(const wstring& args, ConsoleInputSource *src, MinecraftServer *server)
{
wstringstream ss(args);
wstring modeStr;
if (!(ss >> modeStr))
{
src->warn(L"Usage: /defaultgamemode <mode>");
return;
}
GameType *mode = NULL;
if (modeStr == L"0" || modeStr == L"s" || modeStr == L"survival")
mode = GameType::SURVIVAL;
else if (modeStr == L"1" || modeStr == L"c" || modeStr == L"creative")
mode = GameType::CREATIVE;
else if (modeStr == L"2" || modeStr == L"a" || modeStr == L"adventure")
mode = GameType::ADVENTURE;
else
{
src->warn(L"Unknown game mode: " + modeStr);
return;
}
server->getPlayers()->setOverrideGameMode(mode);
ServerCommand::notifyAdmins(src, server, L"The world's default game mode is now " + mode->getName());
}