Add asynchronous server joining (#1408)

This commit is contained in:
Sylvessa
2026-03-26 09:15:11 -05:00
committed by GitHub
parent dee559bd16
commit 1a50770647
8 changed files with 480 additions and 21 deletions

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@@ -77,6 +77,12 @@ private:
bool m_bIsPrivateGame;
int m_flagIndexSize;
#ifdef _WINDOWS64
bool m_bJoinPending;
int m_joinLocalUsersMask;
wchar_t m_joinHostName[32];
#endif
// This is only maintained by the host, and is not valid on client machines
GameSessionData m_hostGameSessionData;
CGameNetworkManager *m_pGameNetworkManager;