Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540)
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@@ -214,7 +214,7 @@ Icon *TextureMap::registerIcon(const wstring &name)
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{
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app.DebugPrintf("Don't register nullptr\n");
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#ifndef _CONTENT_PACKAGE
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__debugbreak();
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DEBUG_BREAK();
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#endif
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//new RuntimeException("Don't register null!").printStackTrace();
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}
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