Added code for 64x64 skins
Added code for 64x64 classic and slim skins. Also added the remaining default skins.
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@@ -72,6 +72,16 @@ const wchar_t *Textures::preLoaded[TN_COUNT] =
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L"mob/char5",
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L"mob/char6",
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L"mob/char7",
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L"mob/alex",
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L"mob/alex1",
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L"mob/alex2",
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L"mob/alex3",
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L"mob/alex4",
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L"mob/alex5",
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L"mob/alex6",
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L"mob/alex7",
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L"mob/DevAlex",
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L"mob/DevSteve",
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L"terrain/moon",
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L"terrain/sun",
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L"armor/power",
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