fix: worlds without worlds won't open (#1529)
This commit is contained in:
@@ -275,17 +275,7 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void *initData, UILayer *parentLaye
|
|||||||
m_pbThumbnailData = params->saveDetails->pbThumbnailData;
|
m_pbThumbnailData = params->saveDetails->pbThumbnailData;
|
||||||
m_uiThumbnailSize = params->saveDetails->dwThumbnailSize;
|
m_uiThumbnailSize = params->saveDetails->dwThumbnailSize;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
// ask the storage lib to load it
|
|
||||||
PSAVE_DETAILS pSaveDetails = StorageManager.ReturnSavesInfo();
|
|
||||||
if (pSaveDetails)
|
|
||||||
{
|
|
||||||
StorageManager.LoadSaveDataThumbnail(
|
|
||||||
&pSaveDetails->SaveInfoA[(int)m_iSaveGameInfoIndex],
|
|
||||||
&LoadSaveDataThumbnailReturned, (LPVOID)GetCallbackUniqueId());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
m_bRetrievingSaveThumbnail = false;
|
m_bRetrievingSaveThumbnail = false;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
Reference in New Issue
Block a user