Made more changes

Made more changes in files to support skin offsets. The game still crashes when trying to load skins.
This commit is contained in:
Langtanium
2026-04-07 16:50:43 -07:00
parent 1a8f353297
commit 8e76763a3d
11 changed files with 63 additions and 59 deletions

View File

@@ -2711,7 +2711,7 @@ void ClientConnection::handleTextureAndGeometry(shared_ptr<TextureAndGeometryPac
{
unsigned int uiAnimOverrideBitmask= app.GetAnimOverrideBitmask(packet->dwSkinID);
send(std::make_shared<TextureAndGeometryPacket>(packet->textureName, pbData, dwBytes, app.GetAdditionalSkinBoxes(packet->dwSkinID), uiAnimOverrideBitmask));
send(std::make_shared<TextureAndGeometryPacket>(packet->textureName, pbData, dwBytes, app.GetAdditionalSkinBoxes(packet->dwSkinID), app.GetModelOffsets(packet->dwSkinID), uiAnimOverrideBitmask));
}
}
}