feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -1,22 +1,9 @@
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#pragma once
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#include "Mob.h"
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class Level;
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class BossMobPart;
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class BossMob : public Mob
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class BossMob
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{
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protected:
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int maxHealth;
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public:
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BossMob(Level *level);
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virtual int getMaxHealth();
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virtual bool hurt(shared_ptr<BossMobPart> bossMobPart, DamageSource *source, int damage);
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virtual bool hurt(DamageSource *source, int damage);
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protected:
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virtual bool reallyHurt(DamageSource *source, int damage);
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virtual float getMaxHealth() = 0;
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virtual float getHealth() = 0;
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virtual wstring getAName() = 0;
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};
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