feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -9,15 +9,15 @@ private:
|
||||
|
||||
public:
|
||||
FenceTile(int id, const wstring &texture, Material *material);
|
||||
virtual AABB *getAABB(Level *level, int x, int y, int z);
|
||||
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
|
||||
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
|
||||
virtual bool blocksLight();
|
||||
virtual bool isSolidRender(bool isServerLevel = false);
|
||||
virtual bool isCubeShaped();
|
||||
virtual bool isPathfindable(LevelSource *level, int x, int y, int z);
|
||||
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
|
||||
virtual int getRenderShape();
|
||||
bool connectsTo(LevelSource *level, int x, int y, int z);
|
||||
virtual bool connectsTo(LevelSource *level, int x, int y, int z);
|
||||
static bool isFence(int tile);
|
||||
void registerIcons(IconRegister *iconRegister);
|
||||
virtual void registerIcons(IconRegister *iconRegister);
|
||||
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false);
|
||||
};
|
||||
Reference in New Issue
Block a user