feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -1,5 +1,7 @@
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#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.entity.ai.attributes.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "Giant.h"
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#include "..\Minecraft.Client\Textures.h"
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@@ -10,20 +12,19 @@ Giant::Giant(Level *level) : Monster( level )
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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registerAttributes();
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
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health = getMaxHealth();
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this->textureIdx = TN_MOB_ZOMBIE; // 4J was L"/mob/zombie.png";
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runSpeed = 0.5f;
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attackDamage = 50;
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this->heightOffset*=6;
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this->setSize(bbWidth * 6, bbHeight * 6);
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heightOffset*=6;
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setSize(bbWidth * 6, bbHeight * 6);
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}
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int Giant::getMaxHealth()
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void Giant::registerAttributes()
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{
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return 100;
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Monster::registerAttributes();
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(100);
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getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.5f);
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getAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->setBaseValue(50);
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}
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float Giant::getWalkTargetValue(int x, int y, int z)
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