feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -160,6 +160,13 @@ LevelChunk *McRegionChunkStorage::load(Level *level, int x, int z)
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#endif
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delete chunkData;
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}
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#ifndef _CONTENT_PACKAGE
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if(levelChunk && app.DebugSettingsOn() && app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_EnableBiomeOverride))
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{
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// 4J Stu - This will force an update of the chunk's biome array
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levelChunk->reloadBiomes();
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}
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#endif
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return levelChunk;
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}
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