feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -22,7 +22,7 @@ bool VinesFeature::place(Level *level, Random *random, int x, int y, int z)
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{
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if (Tile::vine->mayPlace(level, x, y, z, face))
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{
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level->setTileAndDataNoUpdate(x, y, z, Tile::vine_Id, 1 << Direction::FACING_DIRECTION[Facing::OPPOSITE_FACING[face]]);
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level->setTileAndData(x, y, z, Tile::vine_Id, 1 << Direction::FACING_DIRECTION[Facing::OPPOSITE_FACING[face]], Tile::UPDATE_CLIENTS);
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break;
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}
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}
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