major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)

Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
Riley M.
2026-04-14 16:47:37 -05:00
committed by GitHub
parent f78dec6e00
commit c0da06e4ee
874 changed files with 4256 additions and 3544 deletions

View File

@@ -105,7 +105,7 @@ typedef XNKID SessionID;
typedef XUID GameSessionUID;
#define HRESULT_SUCCEEDED(hr) (((HRESULT)(hr)) >= 0)
#include "..\Minecraft.Client\xbox\network\extra.h"
#include "../Minecraft.Client/xbox/network/extra.h"
#else
#include "extraX64.h"
#endif
@@ -146,48 +146,48 @@ typedef XUID GameSessionUID;
#include <xparty.h>
#endif
#include "..\Minecraft.World\Definitions.h"
#include "..\Minecraft.World\class.h"
#include "..\Minecraft.World\ArrayWithLength.h"
#include "..\Minecraft.World\SharedConstants.h"
#include "..\Minecraft.World\Random.h"
#include "..\Minecraft.World\compression.h"
#include "..\Minecraft.World\PerformanceTimer.h"
#include "../Minecraft.World/Definitions.h"
#include "../Minecraft.World/Class.h"
#include "../Minecraft.World/ArrayWithLength.h"
#include "../Minecraft.World/SharedConstants.h"
#include "../Minecraft.World/Random.h"
#include "../Minecraft.World/compression.h"
#include "../Minecraft.World/PerformanceTimer.h"
#ifdef _XBOX
#include "xbox\4JLibs\inc\4J_Input.h"
#include "xbox\4JLibs\inc\4J_Profile.h"
#include "xbox\4JLibs\inc\4J_Render.h"
#include "xbox\4JLibs\inc\4J_XTMS.h"
#include "xbox\4JLibs\inc\4J_Storage.h"
#include "xbox/4JLibs/inc/4J_Input.h"
#include "xbox/4JLibs/inc/4J_Profile.h"
#include "xbox/4JLibs/inc/4J_Render.h"
#include "xbox/4JLibs/inc/4J_xtms.h"
#include "xbox/4JLibs/inc/4J_Storage.h"
#elif defined (__PS3__)
#include "PS3\4JLibs\inc\4J_Input.h"
#include "PS3\4JLibs\inc\4J_Profile.h"
#include "PS3\4JLibs\inc\4J_Render.h"
#include "PS3\4JLibs\inc\4J_Storage.h"
#include "PS3/4JLibs/inc/4J_Input.h"
#include "PS3/4JLibs/inc/4J_Profile.h"
#include "PS3/4JLibs/inc/4J_Render.h"
#include "PS3/4JLibs/inc/4J_Storage.h"
#elif defined _DURANGO
#include "Durango\4JLibs\inc\4J_Input.h"
#include "Durango\4JLibs\inc\4J_Profile.h"
#include "Durango\4JLibs\inc\4J_Render.h"
#include "Durango\4JLibs\inc\4J_Storage.h"
#include "Durango/4JLibs/inc/4J_Input.h"
#include "Durango/4JLibs/inc/4J_Profile.h"
#include "Durango/4JLibs/inc/4J_Render.h"
#include "Durango/4JLibs/inc/4J_Storage.h"
#elif defined _WINDOWS64
#include <Xinput.h>
#include "Windows64\4JLibs\inc\4J_Input.h"
#include "Windows64\4JLibs\inc\4J_Profile.h"
#include "Windows64\4JLibs\inc\4J_Render.h"
#include "Windows64\4JLibs\inc\4J_Storage.h"
#include "Windows64\KeyboardMouseInput.h"
#include "Windows64/4JLibs/inc/4J_Input.h"
#include "Windows64/4JLibs/inc/4J_Profile.h"
#include "Windows64/4JLibs/inc/4J_Render.h"
#include "Windows64/4JLibs/inc/4J_Storage.h"
#include "Windows64/KeyboardMouseInput.h"
#elif defined __PSVITA__
#include "PSVita\4JLibs\inc\4J_Input.h"
#include "PSVita\4JLibs\inc\4J_Profile.h"
#include "PSVita\4JLibs\inc\4J_Render.h"
#include "PSVita\4JLibs\inc\4J_Storage.h"
#include "PSVita/4JLibs/inc/4J_Input.h"
#include "PSVita/4JLibs/inc/4J_Profile.h"
#include "PSVita/4JLibs/inc/4J_Render.h"
#include "PSVita/4JLibs/inc/4J_Storage.h"
#else
#include "Orbis\4JLibs\inc\4J_Input.h"
#include "Orbis\4JLibs\inc\4J_Profile.h"
#include "Orbis\4JLibs\inc\4J_Render.h"
#include "Orbis\4JLibs\inc\4J_Storage.h"
#include "Orbis/4JLibs/inc/4J_Input.h"
#include "Orbis/4JLibs/inc/4J_Profile.h"
#include "Orbis/4JLibs/inc/4J_Render.h"
#include "Orbis/4JLibs/inc/4J_Storage.h"
#endif
#include "Textures.h"
@@ -201,139 +201,139 @@ typedef XUID GameSessionUID;
#include "stubs.h"
#include "BufferedImage.h"
#include "Common\Network\GameNetworkManager.h"
#include "Common/Network/GameNetworkManager.h"
#ifdef _XBOX
#include "Common\XUI\XUI_Helper.h"
#include "Common\XUI\XUI_Scene_Base.h"
#include "Common/XUI/XUI_Helper.h"
#include "Common/XUI/XUI_Scene_Base.h"
#endif
#include "Common\App_defines.h"
#include "Common\UI\UIEnums.h"
#include "Common\UI\UIStructs.h"
#include "Common/App_Defines.h"
#include "Common/UI/UIEnums.h"
#include "Common/UI/UIStructs.h"
// #ifdef _XBOX
#include "Common\App_enums.h"
#include "Common\Tutorial\TutorialEnum.h"
#include "Common\App_structs.h"
#include "Common/App_enums.h"
#include "Common/Tutorial/TutorialEnum.h"
#include "Common/App_structs.h"
//#endif
#include "Common\Consoles_App.h"
#include "Common\Minecraft_Macros.h"
#include "Common\BuildVer.h"
#include "Common/Consoles_App.h"
#include "Common/Minecraft_Macros.h"
#include "Common/BuildVer.h"
#ifdef _XBOX
#include "Xbox\Xbox_App.h"
#include "Xbox\Sentient\MinecraftTelemetry.h"
#include "Xbox\Sentient\DynamicConfigurations.h"
#include "XboxMedia\strings.h"
#include "Xbox\Sentient\SentientTelemetryCommon.h"
#include "Xbox\Sentient\Include\SenClientStats.h"
#include "Xbox\GameConfig\Minecraft.spa.h"
#include "XboxMedia\4J_strings.h"
#include "Xbox\XML\ATGXmlParser.h"
#include "Xbox\Leaderboards\XboxLeaderboardManager.h"
#include "Xbox\Social\SocialManager.h"
#include "Xbox\Audio\SoundEngine.h"
#include "Xbox\Xbox_UIController.h"
#include "Xbox/Xbox_App.h"
#include "Xbox/Sentient/MinecraftTelemetry.h"
#include "Xbox/Sentient/DynamicConfigurations.h"
#include "XboxMedia/strings.h"
#include "Xbox/Sentient/SentientTelemetryCommon.h"
#include "Xbox/Sentient/Include/SenClientStats.h"
#include "Xbox/GameConfig/Minecraft.spa.h"
#include "XboxMedia/4J_strings.h"
#include "Xbox/XML/ATGXmlParser.h"
#include "Xbox/Leaderboards/XboxLeaderboardManager.h"
#include "Xbox/Social/SocialManager.h"
#include "Xbox/Audio/SoundEngine.h"
#include "Xbox/Xbox_UIController.h"
#elif defined (__PS3__)
#include "extraX64client.h"
#include "PS3\Sentient\MinecraftTelemetry.h"
#include "PS3\Sentient\DynamicConfigurations.h"
#include "PS3\Sentient\SentientTelemetryCommon.h"
#include "PS3Media\strings.h"
#include "PS3\PS3_App.h"
#include "PS3\GameConfig\Minecraft.spa.h"
#include "PS3Media\4J_strings.h"
#include "PS3\XML\ATGXmlParser.h"
#include "PS3\Social\SocialManager.h"
#include "Common\Audio\SoundEngine.h"
#include "PS3\Iggy\include\iggy.h"
#include "PS3\Iggy\gdraw\gdraw_ps3gcm.h"
#include "PS3\PS3_UIController.h"
#include "PS3/Sentient/MinecraftTelemetry.h"
#include "PS3/Sentient/DynamicConfigurations.h"
#include "PS3/Sentient/SentientTelemetryCommon.h"
#include "PS3Media/strings.h"
#include "PS3/PS3_App.h"
#include "PS3/GameConfig/Minecraft.spa.h"
#include "PS3Media/4J_strings.h"
#include "PS3/XML/ATGXmlParser.h"
#include "PS3/Social/SocialManager.h"
#include "Common/Audio/SoundEngine.h"
#include "PS3/Iggy/include/iggy.h"
#include "PS3/Iggy/gdraw/gdraw_ps3gcm.h"
#include "PS3/PS3_UIController.h"
#elif defined _DURANGO
#include "Durango\Sentient\MinecraftTelemetry.h"
#include "DurangoMedia\strings.h"
#include "Durango\Durango_App.h"
#include "Durango\Sentient\DynamicConfigurations.h"
#include "Durango\Sentient\TelemetryEnum.h"
#include "Durango\Sentient\SentientTelemetryCommon.h"
#include "Durango\PresenceIds.h"
#include "DurangoMedia\4J_strings.h"
#include "Durango\XML\ATGXmlParser.h"
#include "Durango\Social\SocialManager.h"
#include "Common\Audio\SoundEngine.h"
#include "Durango\Iggy\include\iggy.h"
#include "Durango\Iggy\gdraw\gdraw_d3d11.h"
#include "Durango\Durango_UIController.h"
#include "Durango/Sentient/MinecraftTelemetry.h"
#include "DurangoMedia/strings.h"
#include "Durango/Durango_App.h"
#include "Durango/Sentient/DynamicConfigurations.h"
#include "Durango/Sentient/TelemetryEnum.h"
#include "Durango/Sentient/SentientTelemetryCommon.h"
#include "Durango/PresenceIds.h"
#include "DurangoMedia/4J_strings.h"
#include "Durango/XML/ATGXmlParser.h"
#include "Durango/Social/SocialManager.h"
#include "Common/Audio/SoundEngine.h"
#include "Durango/Iggy/include/iggy.h"
#include "Durango/Iggy/gdraw/gdraw_d3d11.h"
#include "Durango/Durango_UIController.h"
#elif defined _WINDOWS64
#include "Windows64\Sentient\MinecraftTelemetry.h"
#include "Windows64Media\strings.h"
#include "Windows64\Windows64_App.h"
#include "Windows64\Sentient\DynamicConfigurations.h"
#include "Windows64\Sentient\SentientTelemetryCommon.h"
#include "Windows64\GameConfig\Minecraft.spa.h"
#include "Windows64\XML\ATGXmlParser.h"
#include "Windows64\Social\SocialManager.h"
#include "Common\Audio\SoundEngine.h"
#include "Windows64\Iggy\include\iggy.h"
#include "Windows64\Iggy\gdraw\gdraw_d3d11.h"
#include "Windows64\Windows64_UIController.h"
#include "Windows64/Sentient/MinecraftTelemetry.h"
#include "Windows64Media/strings.h"
#include "Windows64/Windows64_App.h"
#include "Windows64/Sentient/DynamicConfigurations.h"
#include "Windows64/Sentient/SentientTelemetryCommon.h"
#include "Windows64/GameConfig/Minecraft.spa.h"
#include "Windows64/XML/ATGXmlParser.h"
#include "Windows64/Social/SocialManager.h"
#include "Common/Audio/SoundEngine.h"
#include "Windows64/Iggy/include/iggy.h"
#include "Windows64/Iggy/gdraw/gdraw_d3d11.h"
#include "Windows64/Windows64_UIController.h"
#elif defined __PSVITA__
#include "PSVita\PSVita_App.h"
#include "PSVitaMedia\strings.h" // TODO - create PSVita-specific version of this
#include "PSVita\Sentient\SentientManager.h"
#include "PSVita\Sentient\MinecraftTelemetry.h"
#include "PSVita\Sentient\DynamicConfigurations.h"
#include "PSVita\GameConfig\Minecraft.spa.h"
#include "PSVita\XML\ATGXmlParser.h"
#include "PSVita\Social\SocialManager.h"
#include "Common\Audio\SoundEngine.h"
#include "PSVita\Iggy\include\iggy.h"
#include "PSVita\Iggy\gdraw\gdraw_psp2.h"
#include "PSVita\PSVita_UIController.h"
#include "PSVita/PSVita_App.h"
#include "PSVitaMedia/strings.h" // TODO - create PSVita-specific version of this
#include "PSVita/Sentient/SentientManager.h"
#include "PSVita/Sentient/MinecraftTelemetry.h"
#include "PSVita/Sentient/DynamicConfigurations.h"
#include "PSVita/GameConfig/Minecraft.spa.h"
#include "PSVita/XML/ATGXmlParser.h"
#include "PSVita/Social/SocialManager.h"
#include "Common/Audio/SoundEngine.h"
#include "PSVita/Iggy/include/iggy.h"
#include "PSVita/Iggy/gdraw/gdraw_psp2.h"
#include "PSVita/PSVita_UIController.h"
#else
#include "Orbis\Sentient\MinecraftTelemetry.h"
#include "OrbisMedia\strings.h"
#include "Orbis\Orbis_App.h"
#include "Orbis\Sentient\SentientTelemetryCommon.h"
#include "Orbis\Sentient\DynamicConfigurations.h"
#include "Orbis\GameConfig\Minecraft.spa.h"
#include "OrbisMedia\4J_strings.h"
#include "Orbis\XML\ATGXmlParser.h"
#include "Windows64\Social\SocialManager.h"
#include "Common\Audio\SoundEngine.h"
#include "Orbis\Iggy\include\iggy.h"
#include "Orbis\Iggy\gdraw\gdraw_orbis.h"
#include "Orbis\Orbis_UIController.h"
#include "Orbis/Sentient/MinecraftTelemetry.h"
#include "OrbisMedia/strings.h"
#include "Orbis/Orbis_App.h"
#include "Orbis/Sentient/SentientTelemetryCommon.h"
#include "Orbis/Sentient/DynamicConfigurations.h"
#include "Orbis/GameConfig/Minecraft.spa.h"
#include "OrbisMedia/4J_strings.h"
#include "Orbis/XML/ATGXmlParser.h"
#include "Windows64/Social/SocialManager.h"
#include "Common/Audio/SoundEngine.h"
#include "Orbis/Iggy/include/iggy.h"
#include "Orbis/Iggy/gdraw/gdraw_orbis.h"
#include "Orbis/Orbis_UIController.h"
#endif
#ifdef _XBOX
#include "Common\XUI\XUI_CustomMessages.h"
#include "Common\XUI\XUI_Scene_Inventory_Creative.h"
#include "Common\XUI\XUI_FullscreenProgress.h"
#include "Common\XUI\XUI_ConnectingProgress.h"
#include "Common\XUI\XUI_Scene_CraftingPanel.h"
#include "Common\XUI\XUI_TutorialPopup.h"
#include "Common\XUI\XUI_PauseMenu.h"
#include "Common/XUI/XUI_CustomMessages.h"
#include "Common/XUI/XUI_Scene_Inventory_Creative.h"
#include "Common/XUI/XUI_FullscreenProgress.h"
#include "Common/XUI/XUI_ConnectingProgress.h"
#include "Common/XUI/XUI_Scene_CraftingPanel.h"
#include "Common/XUI/XUI_TutorialPopup.h"
#include "Common/XUI/XUI_PauseMenu.h"
#endif
#include "Common\ConsoleGameMode.h"
#include "Common\Console_Debug_enum.h"
#include "Common\Console_Awards_enum.h"
#include "Common\Tutorial\TutorialMode.h"
#include "Common\Tutorial\Tutorial.h"
#include "Common\Tutorial\FullTutorialMode.h"
#include "Common\Trial\TrialMode.h"
#include "Common\GameRules\ConsoleGameRules.h"
#include "Common\GameRules\ConsoleSchematicFile.h"
#include "Common\Colours\ColourTable.h"
#include "Common\DLC\DLCSkinFile.h"
#include "Common\DLC\DLCManager.h"
#include "Common\DLC\DLCPack.h"
#include "Common\Telemetry\TelemetryManager.h"
#include "Common/ConsoleGameMode.h"
#include "Common/Console_Debug_enum.h"
#include "Common/Console_Awards_enum.h"
#include "Common/Tutorial/TutorialMode.h"
#include "Common/Tutorial/Tutorial.h"
#include "Common/Tutorial/FullTutorialMode.h"
#include "Common/Trial/TrialMode.h"
#include "Common/GameRules/ConsoleGameRules.h"
#include "Common/GameRules/ConsoleSchematicFile.h"
#include "Common/Colours/ColourTable.h"
#include "Common/DLC/DLCSkinFile.h"
#include "Common/DLC/DLCManager.h"
#include "Common/DLC/DLCPack.h"
#include "Common/Telemetry/TelemetryManager.h"
#ifdef _XBOX
//#include "Xbox\Xbox_App.h"
//#include "Xbox/Xbox_App.h"
#elif !defined(__PS3__)
#include "extraX64client.h"
#endif