Langtanium
8e76763a3d
Made more changes
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Made more changes in files to support skin offsets. The game still crashes when trying to load skins.
2026-04-07 16:50:43 -07:00
Langtanium
a1d9ae591a
Added small additions
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Added more code referencing skin offsets. Still doesn't work correctly.
2026-04-03 21:50:42 -07:00
Langtanium
3888de7ab4
Added code for skin offsets
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Added code to the file which have the functionality to get skin boxes and duplicated the functionality for skin offsets. The code causes the game to crash when switching to third person. The error occurs with the skin offsets returning as an empty class object.
2026-04-02 17:07:48 -07:00
daoge
b3feddfef3
feat: TU19 (Dec 2014) Features & Content ( #155 )
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32 )
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com >
2026-03-03 03:04:10 +08:00
void_17
119bff3514
Revert "shared_ptr -> std::shared_ptr"
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This reverts commit 7074f35e4b .
2026-03-02 17:37:16 +07:00
void_17
7074f35e4b
shared_ptr -> std::shared_ptr
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This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
void_17
def238ff08
Fix C-style struct functor definitions
2026-03-02 14:51:05 +07:00
daoge_cmd
b691c43c44
Initial commit
2026-03-01 12:16:08 +08:00