Commit Graph

8 Commits

Author SHA1 Message Date
Langtanium
8e76763a3d Made more changes
Made more changes in files to support skin offsets. The game still crashes when trying to load skins.
2026-04-07 16:50:43 -07:00
Langtanium
a1d9ae591a Added small additions
Added more code referencing skin offsets. Still doesn't work correctly.
2026-04-03 21:50:42 -07:00
Langtanium
3888de7ab4 Added code for skin offsets
Added code to the file which have the functionality to get skin boxes and duplicated the functionality for skin offsets. The code causes the game to crash when switching to third person. The error occurs with the skin offsets returning as an empty class object.
2026-04-02 17:07:48 -07:00
daoge
b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
void_17
119bff3514 Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4b.
2026-03-02 17:37:16 +07:00
void_17
7074f35e4b shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
2026-03-02 15:58:20 +07:00
void_17
def238ff08 Fix C-style struct functor definitions 2026-03-02 14:51:05 +07:00
daoge_cmd
b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00