* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
22 lines
416 B
C++
22 lines
416 B
C++
#pragma once
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#include "PathfinderMob.h"
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#include "Creature.h"
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class Player;
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class WaterAnimal : public PathfinderMob, public Creature
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{
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public:
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WaterAnimal(Level *level);
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virtual bool isWaterMob();
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virtual bool canSpawn();
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virtual int getAmbientSoundInterval();
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protected:
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virtual bool removeWhenFarAway();
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virtual int getExperienceReward(shared_ptr<Player> killedBy);
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public:
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virtual void baseTick();
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};
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