* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
42 lines
1.1 KiB
C
42 lines
1.1 KiB
C
#pragma once
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#include "Goal.h"
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#include "AvoidPlayerGoal.h"
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#include "BegGoal.h"
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#include "BreakDoorGoal.h"
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#include "BreedGoal.h"
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#include "ControlledByPlayerGoal.h"
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#include "DoorInteractGoal.h"
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#include "EatTileGoal.h"
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#include "FleeSunGoal.h"
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#include "FollowOwnerGoal.h"
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#include "FollowParentGoal.h"
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#include "FloatGoal.h"
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#include "GoalSelector.h"
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#include "InteractGoal.h"
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#include "LeapAtTargetGoal.h"
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#include "LookAtPlayerGoal.h"
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#include "LookAtTradingPlayerGoal.h"
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#include "MakeLoveGoal.h"
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#include "MeleeAttackGoal.h"
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#include "MoveIndoorsGoal.h"
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#include "MoveThroughVillageGoal.h"
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#include "MoveTowardsRestrictionGoal.h"
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#include "MoveTowardsTargetGoal.h"
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#include "OcelotSitOnTileGoal.h"
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#include "OfferFlowerGoal.h"
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#include "OpenDoorGoal.h"
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#include "OcelotAttackGoal.h"
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#include "PanicGoal.h"
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#include "PlayGoal.h"
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#include "RandomLookAroundGoal.h"
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#include "RandomStrollGoal.h"
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#include "RangedAttackGoal.h"
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#include "RestrictOpenDoorGoal.h"
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#include "RestrictSunGoal.h"
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#include "RunAroundLikeCrazyGoal.h"
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#include "SitGoal.h"
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#include "SwellGoal.h"
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#include "TakeFlowerGoal.h"
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#include "TemptGoal.h"
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#include "TradeWithPlayerGoal.h" |