* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
21 lines
509 B
C++
21 lines
509 B
C++
#pragma once
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#include "Bush.h"
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class Random;
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class Mushroom : public Bush
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{
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friend class Tile;
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protected:
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Mushroom(int id);
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public:
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virtual void updateDefaultShape(); // 4J Added override
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virtual void tick(Level *level, int x, int y, int z, Random *random);
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virtual bool mayPlace(Level *level, int x, int y, int z);
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protected:
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virtual bool mayPlaceOn(int tile);
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public:
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virtual bool canSurvive(Level *level, int x, int y, int z);
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bool growTree(Level *level, int x, int y, int z, Random *random);
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};
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