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Langtanium-MinecraftConsoles/Minecraft.Client/SkinOffset.h
Langtanium db685a74f3 Fixed skin offset data
Fixed skin offsets so they now return the actual data instead of the defaults, added a few minor tweaks, and added code in PlayerRenderer.cpp to access offsets (Can read the offsets but can not apply them).
2026-04-14 15:35:38 -07:00

48 lines
770 B
C

#pragma once
enum eBodyOffset
{
eBodyOffset_Unknown=0,
eBodyOffset_Head,
eBodyOffset_Body,
eBodyOffset_Arm0,
eBodyOffset_Arm1,
eBodyOffset_Leg0,
eBodyOffset_Leg1,
eBodyOffset_Headwear,
eBodyOffset_Jacket,
eBodyOffset_Sleeve0,
eBodyOffset_Sleeve1,
eBodyOffset_Pants0,
eBodyOffset_Pants1,
eBodyOffset_Waist,
eBodyOffset_Legging0,
eBodyOffset_Legging1,
eBodyOffset_Sock0,
eBodyOffset_Sock1,
eBodyOffset_Boot0,
eBodyOffset_Boot1,
eBodyOffset_ArmArmor1,
eBodyOffset_ArmArmor0,
eBodyOffset_BodyArmor,
eBodyOffset_Belt,
eBodyOffset_Tool0,
eBodyOffset_Tool1
};
enum eOffsetDirection
{
eOffsetDirection_Unknown=0,
eOffsetDirection_X,
eOffsetDirection_Y,
eOffsetDirection_Z
};
typedef struct
{
eBodyOffset ePart;
float fD, fO;
}
SKIN_OFFSET;