* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
36 lines
669 B
C++
36 lines
669 B
C++
#pragma once
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#include "Tag.h"
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class ByteTag : public Tag
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{
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public:
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byte data;
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ByteTag(const wstring &name) : Tag(name) {}
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ByteTag(const wstring &name, byte data) : Tag(name) {this->data = data; }
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void write(DataOutput *dos) { dos->writeByte(data); }
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void load(DataInput *dis, int tagDepth) { data = dis->readByte(); }
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byte getId() { return TAG_Byte; }
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wstring toString()
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{
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static wchar_t buf[32];
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swprintf(buf,32,L"%d",data);
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return wstring( buf );
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}
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bool equals(Tag *obj)
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{
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if (Tag::equals(obj))
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{
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ByteTag *o = (ByteTag *) obj;
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return data == o->data;
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}
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return false;
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}
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Tag *copy()
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{
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return new ByteTag(getName(), data);
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}
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}; |